Posts: 99
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Joined: Feb 2014
(03-15-2015, 09:21 PM)tiberian1985 Wrote: anyway i manage to create a working script/loop with mouse dragging card vs
Indolent Imperial in mor dhona
tested:9 hours looping flawlessly in the 9 hours no stucking
mgp/h: 1842 +cards to sell
deck : 3 stars primals + 1 4 star primal( can test any deck it wont make the loop to fail"
winning/draw rate guessing around 70% since i wasnt there the full 9 hours^^
anyway need testers and ppl who really want to improve this loop
feel free to contact me for the required stuff u need for testing and improving
I would like to try this and help improving it.
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Joined: Jun 2014
03-18-2015, 08:00 AM
(This post was last modified: 03-19-2015, 06:25 AM by tiberian1985.)
sry for late respond or none at all for most of u guys anyway
here is a step by step solution vs the soldier:
at first better u guys make the script by yourselves since all our interface are different!!!
I only use mouse to drag the cards to spots no check at all
http://prntscr.com/6i7llz > this is my deck and the order
always starting the script with you starting first and not the server
first card on table 2-3 spots u need to drag to
and wait 5-7 seconds till u start because of the chance of the soldier to start first
2nd card of you 3 spots
basicly always 1 more spot than as many cards on table to make sure the card get in 1 of the free table spot
if you work with ahk then use the recorder to get all the x y coords!! and all you need to do is to set the sleep timer properly
important: it doesnt matter if u win or lose at first just make sure the loop is running properly without break,you can always adjust the cards and placement later.
there is a recorder in ahk use it to get all the coords you need the rest u need to do it setting the sleep timers by yourselves!!!
the most important part here is getting the sleep timers right so the loop runs flawlessly....
gl on your own scripts:-D
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Could you provide your .ahk script so we can edit it to our own interfaces?
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Joined: Feb 2015
(03-15-2015, 09:21 PM)tiberian1985 Wrote: anyway i manage to create a working script/loop with mouse dragging card vs
Indolent Imperial in mor dhona
tested:9 hours looping flawlessly in the 9 hours no stucking
mgp/h: 1842 +cards to sell
deck : 3 stars primals + 1 4 star primal( can test any deck it wont make the loop to fail"
winning/draw rate guessing around 70% since i wasnt there the full 9 hours^^
anyway need testers and ppl who really want to improve this loop
feel free to contact me for the required stuff u need for testing and improving
Will gladly help.
Posts: 46
Threads: 8
Joined: Jun 2014
(03-18-2015, 09:15 AM)brooklynbase Wrote: Could you provide your .ahk script so we can edit it to our own interfaces?
i didnt use ahk script i used an other programm
and its nothing you can read like ahk script i explained pretty much all the steps i did what you need to build your own script
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Joined: Mar 2015
Here is the script I've been working on for Imperial MGP farming. You'll need to change the coords and colour using WindowSpy to match your screen.
Code: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
WinGet, programid, List, FINAL FANTASY
CoordMode, ToolTip, Screen
; Win Z to Start
#Z::
tooltip, `nCurrent Game # : %A_Index%`n, 0, 0
; Create Window Tool Tip to show # of Games
sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 2000
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Loop
{
Sleep 12000
; Game started, Alphinaud
PixelGetColor, color, 629, 509
if color = 0x7a5a3a
{
Click, 628, 511 ; Pick up Alphinaud
Sleep 1500
PixelGetColor, color, 1095, 510
if color = 0xc1caca
{
Click, 1095, 510 ; Drop Alphinaud bottom right
}
else
{
PixelGetColor, color, 960, 510
if color = 0xd6e0e1
{
Click, 960, 510 ; Drop Alphinaud middle bottom
}
else
{
Click, 825, 510 ; Drop Alphinaud bottom left
}
}
}
Sleep 7000 ; Imperial turn
; Our turn, Urianger
PixelGetColor, color, 603, 376
if color = 0x7a593a
{
Click, 576, 375 ; Pick up Urianger
Sleep 1500
PixelGetColor, color, 960, 375
if color = 0xc1c9c8
{
Click, 960, 375 ; Drop Urianger middle
}
else
{
PixelGetColor, color, 1095, 375
if color = 0xd6e0e1
{
Click, 1095, 375 ; Drop Urianger middle right
}
else
{
Click, 960, 510 ; Drop Urianger middle bottom
}
}
}
Sleep 7000 ; Imperial turn
; Our turn, Thancred
PixelGetColor, color, 671, 424
if color = 0x7a593a
{
Click, 671, 424 ; Pick up Thancred
Sleep 1500
PixelGetColor, color, 1095, 240
if color = 0xc1caca
{
Click, 1095, 240 ; Drop Thancred top right
}
else
{
PixelGetColor, color, 960, 240
if color = 0xd6e0e1
{
Click, 960, 240 ; Drop Thancred top middle
}
else
{
Click, 825, 240 ; Drop Thancred top left
}
}
}
Sleep 7000 ; Imperial turn
; Our turn, Yshtola
PixelGetColor, color, 550, 519
if color = 0x785638
{
Click, 519, 520 ; Pick up Yshtola
Sleep 1500
PixelGetColor, color, 825, 510
if color = 0xc1caca
{
Click, 825, 510 ; Drop Yshtola bottom left
}
else
{
PixelGetColor, color, 825, 375
if color = 0xd6e0e1
{
Click, 825, 375 ; Drop Yshtola middle left
}
else
{
Click, 825, 240 ; Drop Yshtola top left
}
}
}
Sleep 7000 ; Imperial turn
; If Imperial played first, we won't be playing Papalyo, we will set up next game
; Else we will play our last Papalymo card
PixelGetColor, color, 843, 354
if color = 0x313031
{
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
}
else
{
Click, 464, 373 ; Select Papalymo then place him in final spot
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 5000
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
ControlSend,,{Numpad0}, ahk_id %programid1%
Sleep 1500
}
}
For some reason the code completely skips the Thancred section. After Urianger is placed it places Y'shtola next, and I can't fathom why since the code for each card is identical except for the pixel info. Anyone have any suggestions?
Otherwise this would be good to go!
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Joined: Oct 2014
does anyone have any information on Triple triad tournaments. I have seen people with 140+ avg points. 40 characters in the current tournament colluding together can net around 136-138 points per match.
(having 20 characters take a dive then 20 winners take a dive to your main)
Posts: 166
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Joined: Nov 2013
03-21-2015, 04:42 PM
(This post was last modified: 03-26-2015, 01:01 PM by Sheimd.)
Opponent's Average determines the starting amount of points (which you see on the challenge screen before playing)
Bonus for winning against someone with a higher average than you (and probably first time playing against an opponent bonus)
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Joined: Feb 2015
03-26-2015, 09:29 AM
(This post was last modified: 03-26-2015, 09:38 AM by generixs.)
I've been working around brooklynbase's Imperial farm code for AHK.
Results have been pretty good at around 4k MGP/hr!
Still a work in progress trying to catch some conditions and fine tuning the sleep timers to boost MGP rate.
5.8hr testing: http://i.imgur.com/RsA3L8g.png
Very special thanks to brooklynbase for sharing his code!
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Joined: Sep 2014
I've worked on it for a little bit here and there and can never get it to work properly :/
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