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[BETA] SkillManager & Combat API Update [IMPORTANT]
(10-10-2015, 04:16 AM)ISilenceI Wrote:  That is fairly simple to do with logic. Just put scathe beneath all skills that require you to be stationary. Then scathe will only cast while you are moving.

Isn't the mass of skills what made the fps problem with that SCH profile up here?
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RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - by TauTau - 10-10-2015, 09:07 AM

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