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"MeshManager module" is causing FFXIVMinion attachment/startup crashes - Printable Version

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+--- Thread: "MeshManager module" is causing FFXIVMinion attachment/startup crashes (/showthread.php?tid=5712)



"MeshManager module" is causing FFXIVMinion attachment/startup crashes - Xelaeon - 12-31-2013

Not sure whether this is a helpful info to the dev to solve the loading crashes (be it default launcher or relogger)

The "MeshManager module" is causing crashes and/or freezing of the toolbar for the following cases
- Initial attachment/loading/startup of FFXIVMinion
- Change of zone (Zone in or out)

The workaround is to delete the *_ffxivminion.cfg that contains the FFXIVMinion-Key attached to the Bot Account/Char which will unload the previously loaded NavMesh file and reset "the loaded list" to blank/null.

Not sure whether this is because of
- Faulty Memory Garbage collection algorithm
- Bot simply cannot handle too many loadings at the same time (Remember NavMesh are giant memory hoggers)


RE: "MeshManager module" is causing FFXIVMinion attachment/startup crashes - XetroM - 12-31-2013

open ur Lua Mobs go to ffxivminion folder and then find ur character settings.(Something like asdasd1231232131_settings) open the settings file with notepad and change gAutoStart = "1" to "0".Remember to save it after u change and then try start it again.


RE: "MeshManager module" is causing FFXIVMinion attachment/startup crashes - Xelaeon - 12-31-2013

(12-31-2013, 04:27 PM)XetroM Wrote:  open ur Lua Mobs go to ffxivminion folder and then find ur character settings.(Something like asdasd1231232131_settings) open the settings file with notepad and change gAutoStart = "1" to "0".Remember to save it after u change and then try start it again.

It still crashes with gAutoStart = "0" and with the default-packaged profiles. I don't even use AutoStart in the first place.