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    Star New Toys - MinionApp BETA
    Posted by: fxfire - 05-15-2015 07:54 PM
    1657 Views - 29 Replies

    [Image: fetch.php?t=1431009647&w=135&...n_icon.png]

    As some of you may already know, we were (and still are) currently working alot on the backend with the goal to have one single basis. This gives us more flexibility, faster updating and development of future -soon-to-be-added-candy. Cutesmile
    One of these new things is the MinionApp, our new one-tool-to-rule-them-all. For now, it is a central Launcher, Store, Keycodemanagement, Latest News, and something really neat for the RMT guys of you, MultiBo...
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    Config Update
    Posted by: fxfire - 05-06-2015 11:04 AM
    1544 Views - 20 Replies

    In order to make the next step (new launcher n more kinky stuff), the "backend" of all bots had to get merged. This was the reason you experienced a few hickups in the past days, I hope we are done now with all the changes.

    Another important update news for GW2 is, that the Gadget - ContentID did change in the last big patch, meaning we need to change that to a different "number" which is (hopefully) stable through all patches.
    NEW:
    Gadget.ContentID
    - stable, but since it is based on the "name", gadgets without name /"unknown" have the same ID
    Gadget.ContentID2
    - not so stable through larger patches, use this only if the normal ...
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      FFXIV Meshes
    Posted by: Powder - 04-21-2015 01:06 PM
    1676 Views - 12 Replies

    The meshes for FFXIV have been updated but you will need to delete .nx2 , .nxi and .info files in the /Navigation folder then run the launcher to update the files....
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      ESOMinion - Small (But Important!) Update
    Posted by: ferenz - 03-19-2015 08:15 PM
    2686 Views - 32 Replies

    Edit: The freeze/crash issue should be fixed and the mouseover target assist problem should now be gone also
    Edit2:
    Added "Initiate Combat" checkbox to assist settings which allows you to avoid starting combat accidentally by mousing over targets.
    Also fixed (hopefully) the targeting bug causing you to be unable to manually attack targets after running the bot. Please report back on this one, it was a tricky fix and could need some further refinement.

    An update has been pushed for ESO that attempts to provide a (maybe temporary) solution for the neutral justice target filtering problems. Currently the client does not differentiate between neutral monsters and neutral NPCs in a way that can be used to determine bot behavior. You can test this for yourself by ...
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      GW2Minion 3.0 Goes Live!
    Posted by: fxfire - 03-18-2015 05:55 PM
    5996 Views - 58 Replies

    GW2Minion 3.0 is now live and can be started through the normal Minion Launcher.

    Since this huge GW2 update brought countless changes with it and the 3.0 beta was already being used by most of you anyway, we took the chance and switched the beta to live. All GW2 Keycodes got extended by the 2 lost days.

    REMOVE ALL EXTRA LUA MODULES WHICH YOU INSTALLED

    • These are most likely not working anymore or worse, breaking the 3.0 bot, until they are updated.


    The old gw2minion versio...
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