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(03-14-2017, 10:15 AM)Moogle Wrote: I did start and stop apparently #6 was up just for some reason it wasn't moving. After start and stopping it went to it.
Know problem. Will look at it.
It seems to do the same after a jump (forced jump from mesh).
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Ahh it is a meshing issue that causes it to stop moving. I can move into a part of the mesh that is up and it starts moving again.
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03-14-2017, 10:20 AM
(This post was last modified: 03-14-2017, 10:21 AM by Bottox.)
Yeah but this problem is not from our side, it seems. Mesher x64 is still in beta i guess. We use the Minion navigation mesher in order to moove character. But it's working well since 2 weeks, we don't have any "end not on mesh" error anymore :)
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(03-14-2017, 10:20 AM)InDaSkyz Wrote: Yeah but this problem is not from our side, it seems. Mesher x64 is still in beta i guess. We use the Minion navigation mesher in order to moove character. But it's working well since 2 weeks, we don't have any "end not on mesh" error anymore :)
Yea after i passed 19ish it has had no problems at all :) Again great work! Now that i know what i need to do to make it move again :) Thanks again man!
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Thank YOU for sharing errors ;)
I'm glad to see it's working well for you! After 19 hours i guess you're finishing first part of 2.0 :)
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We're cooking a nice setting, called "RP AFK".
Share your best pos in Eorzea (XYZ ----> go to dev lua in order to find your position) and we will add it!
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03-15-2017, 10:51 AM
(This post was last modified: 03-15-2017, 10:52 AM by Moogle.)
Sightseeing log #9 just runs to the guild and stands there. ARR
10:47:44> D = "onMount"
10:47:44> D = "onMove"
10:47:44> D = "Find_Task for step : 9"
10:47:44> D = "onMount"
10:47:44> D = "onMove"
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03-15-2017, 11:04 AM
(This post was last modified: 03-15-2017, 11:05 AM by Bottox.)
(03-15-2017, 10:51 AM)Moogle Wrote: Sightseeing log #9 just runs to the guild and stands there. ARR
10:47:44> D = "onMount"
10:47:44> D = "onMove"
10:47:44> D = "Find_Task for step : 9"
10:47:44> D = "onMount"
10:47:44> D = "onMove"
How much on radius? Working well here.
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Ok i put the debug mode and it's just standing here and doing nothing. Ill fix it today
Thx for sharing the error Moogle!
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03-15-2017, 11:47 AM
(This post was last modified: 03-15-2017, 03:05 PM by Bottox.)
It seems every spots are buggy today, there was an FFXIV update this morning. Concerning teleportation issue, it's a know problem, on each spot. It just does nothing after reaching the spot. Looking at this!
Know issue:
- ARR Spot 53
- ARR Spot 70
- ARR Spot 71
- ARR Spot 72
- ARR Spot 9
- 3.0 inactive if 2.0 spots checked.
- No delay after the emote.
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