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Gathering Issue.
#1
Using Markers, Profiles or Gathering Quests custom tasks.  It will do to a node, open it and just stand there and not gather.  Started with the latest update pushed out to minion.

Stuck in a loop of

Code:
23:39:16> D = "[Navigation] - Node reached. (0.37 < 0.4)"
23:39:16> D = "LT_GATHER->Update()"
23:39:16> D = "LT_GATHER->ProcessOverWatch()"
23:39:16> D = "LT_GATHER sending update to subtask MOVETOINTERACT"
23:39:16> D = "MOVETOINTERACT->Update()"
23:39:16> D = "MOVETOINTERACT->ProcessOverWatch()"
23:39:16> D = "MOVETOINTERACT->Process()"
23:39:16> D = "[MoveToInteract]: Interacting with target type [6]."
23:39:16> D = "task completed"
23:39:16> D = "MOVETOINTERACT->Update() returning"
23:39:16> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER sending update to subtask MOVETOINTERACT"
23:39:17> D = "MOVETOINTERACT->Update()"
23:39:17> D = "MOVETOINTERACT->ProcessOverWatch()"
23:39:17> D = "MOVETOINTERACT->Process()"
23:39:17> D = "task completed"
23:39:17> D = "MOVETOINTERACT->Update() returning"
23:39:17> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER sending update to subtask MOVETOINTERACT"
23:39:17> D = "MOVETOINTERACT->Update()"
23:39:17> D = "MOVETOINTERACT has succeeded"
23:39:17> D = "MOVETOINTERACT->DeleteSubTasks"
23:39:17> D = "LT_GATHER->DeleteSubTasks"
23:39:17> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER->Process()"
23:39:17> D = "Gathering ability is not ready yet."
23:39:17> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER->Process()"
23:39:17> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER->Process()"
23:39:17> D = "LT_GATHER->Update() returning"
23:39:17> D = "LT_GATHER->Update()"
23:39:17> D = "LT_GATHER->ProcessOverWatch()"
23:39:17> D = "LT_GATHER->Process()"
23:39:17> D = "LT_GATHER->Update() returning"
23:39:18> D = "LT_GATHER->Update()"
23:39:18> D = "LT_GATHER->ProcessOverWatch()"
23:39:18> D = "LT_GATHER->Process()"
23:39:18> D = "LT_GATHER->Update() returning"
23:39:18> D = "LT_GATHER->Update()"
23:39:18> D = "LT_GATHER->ProcessOverWatch()"
23:39:18> D = "LT_GATHER->Process()"
23:39:18> D = "LT_GATHER->Update() returning"
23:39:18> D = "LT_GATHER->Update()"
23:39:18> D = "LT_GATHER->ProcessOverWatch()"

But if i click on the gatherable manually and grab it all, it will move to the next node and do the same thing.

The point that it fails is at

Code:
Line 679           if (not table.valid(thisNode) or not thisNode.cangather) then
                        return
                    else

table.valid(thisNode) returns true
thisNode.cangather returns false

im a level 60 botinist gathering from a lv50 mature tree, with water shards & water crystals.
going to temporarilly bypass the thisNode.cangather check.

update: bypassing the "thisNode.cangather" check, and its been running fine since.
 


Messages In This Thread
Gathering Issue. - by rm223a100 - 04-30-2017, 11:40 PM
RE: Gathering Issue. - by rm223a100 - 05-02-2017, 03:19 AM
RE: Gathering Issue. - by rm223a100 - 05-03-2017, 02:57 AM
RE: Gathering Issue. - by sebbs - 05-03-2017, 03:34 AM
RE: Gathering Issue. - by rm223a100 - 05-03-2017, 04:09 AM
RE: Gathering Issue. - by sebbs - 05-03-2017, 05:07 AM
RE: Gathering Issue. - by rm223a100 - 05-03-2017, 05:27 AM
RE: Gathering Issue. - by sebbs - 05-03-2017, 05:35 AM
RE: Gathering Issue. - by rm223a100 - 05-03-2017, 05:51 AM
RE: Gathering Issue. - by rm223a100 - 05-04-2017, 05:51 AM
RE: Gathering Issue. - by se110ut - 05-23-2017, 08:06 PM
RE: Gathering Issue. - by Smashandrun - 05-24-2017, 11:36 AM
RE: Gathering Issue. - by se110ut - 05-25-2017, 01:43 PM
RE: Gathering Issue. - by Smashandrun - 05-25-2017, 07:02 PM
RE: Gathering Issue. - by se110ut - 05-25-2017, 09:23 PM
RE: Gathering Issue. - by Smashandrun - 06-06-2017, 02:14 PM

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