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[REQUEST] Grinding Classes
#2
From my understanding, doing FATEs and killing random mobs in the downtime is actually the most efficient exp/hr. Of course, that's super grindy, so it feels slow and should be botted until they make something more fun better exp. Dungeons are worse exp/hr even for the instaqueue tanks and aren't quite so mindless in any case.
Though I would like to see more tanks for dungeons at all levels, especially if they were automated so that they never lost hate + knew the fight + always dodged attacks + etc...
On the other hand, we do have XPStats now so we could confirm objectively if this is the case or not.
 


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[REQUEST] Grinding Classes - by jetmagnum - 10-22-2013, 07:48 PM
RE: [REQUEST] Grinding Classes - by TerraOmnia - 10-23-2013, 12:07 AM

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