01-04-2014, 06:50 PM
it was there, but didn't work. be careful how you use it, getting the shortest path involves a building a path using the navsystem. its fast, but if you call it on all entities around you without any additional filter multiple times per seconds, it will put heavy load on the cpu.
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Yeah, well. The Dude abides.
Yeah, well. The Dude abides.