01-26-2014, 03:37 AM
(01-26-2014, 03:29 AM)Tompost Wrote: Also, would be amazing if you can add a small check. If doKill is set to true, and there is less than X amount of mob in that radius, then move onto the next encounter that we can set for each encounter in the .info file. Ex: if <3 mob of ID 1234, then move to next encounter.
That's a possibility, I'll have to think about it a bit more. What would be the use case for that?