I'm having this problem:
Where the green rectangle is .. are safespots that the bot doesn't get all confused and does 360 x 3 or 360 x 4. I've tried deleting the triangles and adding the off-mesh connection right where the X's are but that didn't work. It'd still get stuck there routinely -- and because that route is very populated, it looks easily immensely suspicious after watching a botter get stuck on the very same spot after so many times. The mesh for botting the illuminary weapon SORT OF alleviates it. But not really .. cuz if you watch the bot, it still turns 360 a couple times here and there.
As for deleting triangles .. it takes me like 10 minutes to save after that. By save, I mean turn the mesh into a completely corrupted mesh, forcing me to delete and redl it. After trying about 5 times, I give. :\
Halp!!
Edit: Resized the image
Where the green rectangle is .. are safespots that the bot doesn't get all confused and does 360 x 3 or 360 x 4. I've tried deleting the triangles and adding the off-mesh connection right where the X's are but that didn't work. It'd still get stuck there routinely -- and because that route is very populated, it looks easily immensely suspicious after watching a botter get stuck on the very same spot after so many times. The mesh for botting the illuminary weapon SORT OF alleviates it. But not really .. cuz if you watch the bot, it still turns 360 a couple times here and there.
As for deleting triangles .. it takes me like 10 minutes to save after that. By save, I mean turn the mesh into a completely corrupted mesh, forcing me to delete and redl it. After trying about 5 times, I give. :\
Halp!!
Edit: Resized the image