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REQ: coil turn 6
#2
Before I stopped doing t6 I started a profile but I found it much more reliable to manual it. The problem was you cannot avoid the suck in move like you can when manualing.

If you build a triangle around raf you can make it so only 1 group is drawn in. But if you have more than 1 draw in you will get 1 hit by blighted.
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REQ: coil turn 6 - by Suarez - 12-18-2014, 03:09 AM
RE: REQ: coil turn 6 - by kitanoi - 12-18-2014, 04:26 AM

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