10-10-2015, 02:55 AM
(10-10-2015, 01:49 AM)Ace Wrote: Uploaded some misc fixes, including one for the maxtime tag, and added a new tag ["unspoiled"] = true/false for easier blacklisting/whitelisting of unspoiled nodes instead of having to use the whitelist.
Hi Ace,
I just tried my profile that uses the maxtime option and now it seems to go to each task chop 1 tree then move on ignoring the other trees in the surrounding area seemingly ignoring the time I've set on each task.
PHP Code:
local obj1 = {
["setup"] = {
["gearsetmining"] = 1;
["gearsetbotany"] = 2;
};
["tasks"] = {
[1] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 158.31;
["y"] = -103.17;
["z"] = 323.49;
["h"] = 1.04;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["lowpriority"] = true;
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
[2] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 291.49;
["y"] = -71.34;
["z"] = 166.63;
["h"] = -2.91;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
[3] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 124.09;
["y"] = -79.17;
["z"] = 161.07;
["h"] = -1.40;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
};
}
return obj1