Thread Rating:
  • 3 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Party Grind in Flying Zones
#1
Code:
0:9:49> D = "[GrindCombat]: Beginning new task."
0:11:50> D = "Flee task completed properly."
0:11:52> D = "Entering a resting state due to low hp/mp."
0:12:12> D = "Completed resting, resuming normal task actions."
0:12:13> D = "Adding a new fate target."
0:12:13> D = "[GrindCombat]: Beginning new task."
0:12:47> D = "Ending fate, fate completion:100"
0:12:47> D = "Setting FATE to end completely."
0:12:49> D = "Adding an aggro target in first block."
0:12:49> D = "[GrindCombat]: Beginning new task."
0:12:57> D = "Adding stuck tick:1 total."
0:13:23> D = "Adding stuck tick:2 total."
0:13:23> D = "Removing stuck ticks."
0:13:42> D = "Adding a new fate target."
0:13:42> D = "[GrindCombat]: Beginning new task."
0:13:44> D = "Adding stuck tick:1 total."
0:14:0> D = "Adding stuck tick:2 total."
0:14:17> D = "Flee task completed properly."
0:14:19> D = "Entering a resting state due to low hp/mp."
0:14:39> D = "Completed resting, resuming normal task actions."
0:14:40> D = "Adding a new fate target."
0:14:40> D = "[GrindCombat]: Beginning new task."
0:14:40> D = "Removing stuck ticks."
0:14:49> D = "Adding stuck tick:1 total."
0:14:49> D = "Removing stuck ticks."
0:15:19> D = "Flee task completed properly."
0:15:21> D = "Entering a resting state due to low hp/mp."
0:15:31> D = "Forced out of resting state, resuming normal task actions."
0:15:31> D = "Adding a new fate target."
0:15:31> D = "[GrindCombat]: Beginning new task."
0:15:39> D = "Adding stuck tick:1 total."
0:16:8> D = "Flee task completed properly."
0:16:10> D = "Entering a resting state due to low hp/mp."
0:16:27> D = "Completed resting, resuming normal task actions."
0:16:31> D = "Removing stuck ticks."
0:16:39> D = "Adding a new fate target."
0:16:39> D = "[GrindCombat]: Beginning new task."
0:17:21> D = "Loading task assist Init()"
0:19:32> D = "MAP/ZONE CHANGED"
0:19:32> D = "No default Navmesh found for this map, Initializing a new NavMesh"
0:19:32> D = "Empty NavMesh created..."
0:25:29> D = "[LoadClassSettings] : Loaded class options file."
0:26:13> D = "MAP/ZONE CHANGED"
0:26:13> D = "No default Navmesh found for this map, Initializing a new NavMesh"
0:26:13> D = "Empty NavMesh created..."
0:42:15> D = "MAP/ZONE CHANGED"
0:42:15> D = "No default Navmesh found for this map, Initializing a new NavMesh"
0:42:15> D = "Empty NavMesh created..."
0:42:28> D = "[LoadClassSettings] : Loaded class options file."
0:43:22> D = "MAP/ZONE CHANGED"
0:43:22> D = "Loading Navmesh : Northern Thanalan"
0:43:22> D = "Mesh was loaded successfully!"
0:43:37> D = "Moving to evac point to wait for next FATE."
0:43:37> D = "CurrentTask():LT_GRIND"
0:43:41> D = "[MOVETOPOS]: Completing @ 3D range [1.0816653966904]."
0:43:41> D = "[MOVETOPOS]: Completing @ 2D range [0.97652280330658]."
0:43:41> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
0:45:40> D = "Adding stuck tick:1 total."
0:45:40> D = "Removing stuck ticks."
0:46:2> D = "Adding a new fate target."
0:46:2> D = "[GrindCombat]: Beginning new task."
0:46:2> D = "Adding stuck tick:1 total."
0:46:3> D = "Removing stuck ticks."
0:46:13> D = "Adding a new fate target."
0:46:13> D = "[GrindCombat]: Beginning new task."
0:46:14> D = "Adding stuck tick:1 total."
0:46:14> D = "Removing stuck ticks."
0:46:15> D = "Adding a new fate target."
0:46:15> D = "[GrindCombat]: Beginning new task."
0:46:21> D = "Adding a new fate target."
0:46:21> D = "[GrindCombat]: Beginning new task."
0:46:21> D = "Adding stuck tick:1 total."
0:46:21> D = "Removing stuck ticks."
0:46:27> D = "Adding a new fate target."
0:46:27> D = "[GrindCombat]: Beginning new task."
0:46:29> D = "Adding a new fate target."
0:46:29> D = "[GrindCombat]: Beginning new task."
0:46:33> D = "Adding a new fate target."
0:46:33> D = "[GrindCombat]: Beginning new task."
0:46:40> D = "Adding a new fate target."
0:46:40> D = "[GrindCombat]: Beginning new task."
0:46:40> D = "Adding stuck tick:1 total."
0:46:41> D = "Removing stuck ticks."
0:46:51> D = "Adding a new fate target."
0:46:51> D = "[GrindCombat]: Beginning new task."
0:47:1> D = "Adding a new fate target."
0:47:1> D = "[GrindCombat]: Beginning new task."
0:47:11> D = "Adding a new fate target."
0:47:11> D = "[GrindCombat]: Beginning new task."
0:47:18> D = "Adding a new fate target."
0:47:18> D = "[GrindCombat]: Beginning new task."
0:47:27> D = "Adding a new fate target."
0:47:27> D = "[GrindCombat]: Beginning new task."
0:47:27> D = "Adding stuck tick:1 total."
0:47:34> D = "Adding a new fate target."
0:47:34> D = "[GrindCombat]: Beginning new task."
0:47:43> D = "Adding a new fate target."
0:47:43> D = "[GrindCombat]: Beginning new task."
0:47:46> D = "Adding a new fate target."
0:47:46> D = "[GrindCombat]: Beginning new task."
0:47:46> D = "Adding stuck tick:2 total."
0:47:46> D = "Removing stuck ticks."
0:47:50> D = "Adding a new fate target."
0:47:50> D = "[GrindCombat]: Beginning new task."
0:47:50> D = "Adding stuck tick:1 total."
0:47:52> D = "Adding a new fate target."
0:47:52> D = "[GrindCombat]: Beginning new task."
0:47:52> D = "Adding stuck tick:2 total."
0:47:53> D = "Removing stuck ticks."
0:47:59> D = "Ending fate, fate completion:100"
0:47:59> D = "Setting FATE to end completely."
0:48:3> D = "Adding stuck tick:1 total."
0:48:3> D = "Removing stuck ticks."
0:48:14> D = "Adding a new fate target."
0:48:14> D = "[GrindCombat]: Beginning new task."
0:48:14> D = "Adding stuck tick:1 total."
0:48:15> D = "Removing stuck ticks."
0:49:6> D = "Adding stuck tick:1 total."
0:50:10> D = "Ending fate, fate completion:100"
0:50:10> D = "Setting FATE to end completely."
0:50:11> D = "Moving to evac point to wait for next FATE."
0:50:11> D = "CurrentTask():LT_GRIND"
0:50:14> D = "Removing stuck ticks."
0:50:45> D = "[MOVETOPOS]: Completing @ 3D range [1.0770330429077]."
0:50:45> D = "[MOVETOPOS]: Completing @ 2D range [0.95651018619537]."
0:50:45> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
0:56:3> D = "Adding stuck tick:1 total."
0:56:4> D = "Removing stuck ticks."
0:56:21> D = "Adding a new fate target."
0:56:21> D = "[GrindCombat]: Beginning new task."
0:56:22> D = "Adding stuck tick:1 total."
0:56:22> D = "Removing stuck ticks."
0:56:38> D = "Adding a new fate target."
0:56:38> D = "[GrindCombat]: Beginning new task."
0:56:41> D = "Adding a new fate target."
0:56:41> D = "[GrindCombat]: Beginning new task."
0:56:49> D = "Adding a new fate target."
0:56:49> D = "[GrindCombat]: Beginning new task."
0:56:51> D = "Adding a new fate target."
0:56:51> D = "[GrindCombat]: Beginning new task."
0:56:55> D = "Adding a new fate target."
0:56:55> D = "[GrindCombat]: Beginning new task."
0:56:55> D = "Adding stuck tick:1 total."
0:56:55> D = "Removing stuck ticks."
0:57:10> D = "Adding a new fate target."
0:57:10> D = "[GrindCombat]: Beginning new task."
0:57:19> D = "Adding a new fate target."
0:57:19> D = "[GrindCombat]: Beginning new task."
0:57:21> D = "Adding a new fate target."
0:57:21> D = "[GrindCombat]: Beginning new task."
0:57:25> D = "Adding a new fate target."
0:57:25> D = "[GrindCombat]: Beginning new task."
0:57:28> D = "Test push sent."
0:57:29> D = "Adding a new fate target."
0:57:29> D = "[GrindCombat]: Beginning new task."
0:57:29> D = "Adding stuck tick:1 total."
0:57:41> D = "Adding a new fate target."
0:57:41> D = "[GrindCombat]: Beginning new task."
0:57:41> D = "Removing stuck ticks."
0:57:47> D = "Adding a new fate target."
0:57:47> D = "[GrindCombat]: Beginning new task."
0:57:51> D = "Adding a new fate target."
0:57:51> D = "[GrindCombat]: Beginning new task."
0:58:0> D = "Adding a new fate target."
0:58:0> D = "[GrindCombat]: Beginning new task."
0:58:3> D = "Adding a new fate target."
0:58:3> D = "[GrindCombat]: Beginning new task."
0:58:5> D = "Adding a new fate target."
0:58:5> D = "[GrindCombat]: Beginning new task."
0:58:5> D = "Adding stuck tick:1 total."
0:58:16> D = "Adding a new fate target."
0:58:16> D = "[GrindCombat]: Beginning new task."
0:58:33> D = "Adding a new fate target."
0:58:33> D = "[GrindCombat]: Beginning new task."
0:58:34> D = "Removing stuck ticks."
0:58:46> D = "Adding a new fate target."
0:58:46> D = "[GrindCombat]: Beginning new task."
0:58:47> D = "Ending fate, fate completion:100"
0:58:47> D = "Setting FATE to end completely."
0:58:48> D = "Moving to evac point to wait for next FATE."
0:58:48> D = "CurrentTask():LT_GRIND"
0:58:51> D = "Adding stuck tick:1 total."
0:58:51> D = "Removing stuck ticks."
0:59:7> D = "[MOVETOPOS]: Completing @ 3D range [0.87749648094177]."
0:59:7> D = "[MOVETOPOS]: Completing @ 2D range [0.80299609899521]."
0:59:7> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
1:0:33> D = "Adding a new fate target."
1:0:33> D = "[GrindCombat]: Beginning new task."
1:0:33> D = "Adding stuck tick:1 total."
1:0:33> D = "Removing stuck ticks."
1:0:38> D = "Adding a new fate target."
1:0:38> D = "[GrindCombat]: Beginning new task."
1:0:48> D = "Adding stuck tick:1 total."
1:0:48> D = "Removing stuck ticks."
1:0:49> D = "Adding a new fate target."
1:0:49> D = "[GrindCombat]: Beginning new task."
1:0:50> D = "Adding stuck tick:1 total."
1:0:59> D = "Adding a new fate target."
1:0:59> D = "[GrindCombat]: Beginning new task."
1:0:59> D = "Adding stuck tick:2 total."
1:1:2> D = "Removing stuck ticks."
1:1:5> D = "Adding stuck tick:1 total."
1:1:5> D = "Removing stuck ticks."
1:1:13> D = "Adding a new fate target."
1:1:13> D = "[GrindCombat]: Beginning new task."
1:1:19> D = "Adding a new fate target."
1:1:19> D = "[GrindCombat]: Beginning new task."
1:1:21> D = "Ending fate, fate completion:100"
1:1:21> D = "Setting FATE to wait for next part of the chain."
1:1:21> D = "Moving into position for next fate in chain."
1:1:22> D = "Adding stuck tick:1 total."
1:1:22> D = "Removing stuck ticks."
1:1:33> D = "[MOVETOPOS]: Completing @ 3D range [0.82462114095688]."
1:1:33> D = "[MOVETOPOS]: Completing @ 2D range [0.78712964057922]."
1:1:33> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
1:1:34> D = "Removing FATE wait flag."
1:2:0> D = "Adding a new fate target."
1:2:0> D = "[GrindCombat]: Beginning new task."
1:2:8> D = "Adding a new fate target."
1:2:8> D = "[GrindCombat]: Beginning new task."
1:2:8> D = "Adding stuck tick:1 total."
1:2:10> D = "Adding a new fate target."
1:2:10> D = "[GrindCombat]: Beginning new task."
1:2:10> D = "Adding stuck tick:2 total."
1:2:16> D = "Adding a new fate target."
1:2:16> D = "[GrindCombat]: Beginning new task."
1:2:17> D = "Adding stuck tick:3 total."
1:2:17> D = "[Unstuck]: Performing corrective jump."
1:2:17> D = "Removing stuck ticks."
1:2:20> D = "Adding a new fate target."
1:2:20> D = "[GrindCombat]: Beginning new task."
1:2:26> D = "Adding a new fate target."
1:2:26> D = "[GrindCombat]: Beginning new task."
1:2:29> D = "Adding a new fate target."
1:2:29> D = "[GrindCombat]: Beginning new task."
1:2:38> D = "Adding a new fate target."
1:2:38> D = "[GrindCombat]: Beginning new task."
1:2:41> D = "Adding a new fate target."
1:2:41> D = "[GrindCombat]: Beginning new task."
1:2:46> D = "Adding a new fate target."
1:2:46> D = "[GrindCombat]: Beginning new task."
1:2:47> D = "Adding stuck tick:1 total."
1:2:50> D = "Adding a new fate target."
1:2:50> D = "[GrindCombat]: Beginning new task."
1:2:55> D = "Adding a new fate target."
1:2:55> D = "[GrindCombat]: Beginning new task."
1:2:56> D = "Adding stuck tick:2 total."
1:3:2> D = "Adding a new fate target."
1:3:2> D = "[GrindCombat]: Beginning new task."
1:3:2> D = "Removing stuck ticks."
1:3:7> D = "Adding a new fate target."
1:3:7> D = "[GrindCombat]: Beginning new task."
1:3:9> D = "Ending fate, fate completion:100"
1:3:9> D = "Setting FATE to wait for next part of the chain."
1:3:9> D = "Moving into position for next fate in chain."
1:3:11> D = "Adding stuck tick:1 total."
1:3:11> D = "Removing stuck ticks."
1:3:12> D = "[MOVETOPOS]: Completing @ 3D range [0.80622577667236]."
1:3:12> D = "[MOVETOPOS]: Completing @ 2D range [0.8066371679306]."
1:3:12> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
1:3:43> D = "Removing FATE wait flag."
1:3:43> D = "Adding a new fate target."
1:3:43> D = "[GrindCombat]: Beginning new task."
1:4:49> D = "Ending fate, fate completion:100"
1:4:49> D = "Setting FATE to wait for next part of the chain."
1:5:3> D = "Removing FATE wait flag."
1:5:6> D = "Adding a new fate target."
1:5:6> D = "[GrindCombat]: Beginning new task."
1:5:7> D = "Adding stuck tick:1 total."
1:6:33> D = "Removing stuck ticks."
1:6:40> D = "Ending fate, fate completion:100"
1:6:40> D = "Setting FATE to end completely."
1:6:41> D = "Moving to evac point to wait for next FATE."
1:6:41> D = "CurrentTask():LT_GRIND"
1:6:56> D = "Adding stuck tick:1 total."
1:6:56> D = "Removing stuck ticks."
1:6:59> D = "Adding stuck tick:1 total."
1:6:59> D = "Removing stuck ticks."
1:7:23> D = "Adding stuck tick:1 total."
1:7:23> D = "Removing stuck ticks."
1:7:29> D = "Adding a new fate target."
1:7:29> D = "[GrindCombat]: Beginning new task."
1:7:30> D = "Adding stuck tick:1 total."
1:7:30> D = "Removing stuck ticks."
1:7:40> D = "Adding a new fate target."
1:7:40> D = "[GrindCombat]: Beginning new task."
1:7:50> D = "Adding a new fate target."
1:7:50> D = "[GrindCombat]: Beginning new task."
1:7:57> D = "Adding a new fate target."
1:7:57> D = "[GrindCombat]: Beginning new task."
1:8:2> D = "Adding stuck tick:1 total."
1:8:2> D = "Removing stuck ticks."
1:8:8> D = "Adding stuck tick:1 total."
1:8:8> D = "Removing stuck ticks."
1:8:28> D = "Adding a new fate target."
1:8:28> D = "[GrindCombat]: Beginning new task."
1:8:47> D = "Adding a new fate target."
1:8:47> D = "[GrindCombat]: Beginning new task."
1:9:1> D = "Adding a new fate target."
1:9:1> D = "[GrindCombat]: Beginning new task."
1:9:22> D = "Adding a new fate target."
1:9:22> D = "[GrindCombat]: Beginning new task."
1:9:40> D = "Adding a new fate target."
1:9:40> D = "[GrindCombat]: Beginning new task."
1:9:43> D = "Adding stuck tick:1 total."
1:9:44> D = "Removing stuck ticks."
1:9:50> D = "Adding stuck tick:1 total."
1:9:50> D = "Removing stuck ticks."
1:10:13> D = "Adding a new fate target."
1:10:13> D = "[GrindCombat]: Beginning new task."
1:10:18> D = "Ending fate, fate completion:100"
1:10:18> D = "Setting FATE to end completely."
1:10:19> D = "Moving to evac point to wait for next FATE."
1:10:19> D = "CurrentTask():LT_GRIND"
1:10:22> D = "Adding stuck tick:1 total."
1:10:22> D = "Removing stuck ticks."
1:11:5> D = "[MOVETOPOS]: Completing @ 3D range [0.94868326187134]."
1:11:5> D = "[MOVETOPOS]: Completing @ 2D range [0.82287722826004]."
1:11:5> D = "[MOVETOPOS]: Completing due to range [1.5] reached."
1:13:20> D = "Adding stuck tick:1 total."
1:13:20> D = "Removing stuck ticks."
1:13:49> D = "Adding a new fate target."
1:13:49> D = "[GrindCombat]: Beginning new task."
1:13:49> D = "Adding stuck tick:1 total."
1:15:29> D = "Entering a resting state due to low hp/mp."
1:15:33> D = "Completed resting, resuming normal task actions."
1:15:34> D = "Removing stuck ticks."
1:16:5> D = "Ending fate, fate no longer exists."
1:16:5> D = "Setting FATE to end completely."
1:16:8> D = "MAP/ZONE CHANGED"
1:16:8> D = "No default Navmesh found for this map, Initializing a new NavMesh"
1:16:8> D = "Empty NavMesh created..."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:16> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [147]."
1:16:17> D = "[SetNavPath]: Invalid node IDs, from [434], to [155]."
1:16:19> D = "Loading task assist Init()"
1:48:48> D = "MAP/ZONE CHANGED"
1:48:48> D = "Loading Navmesh : Northern Thanalan"
1:48:48> D = "Mesh was loaded successfully!"
1:49:19> D = "MAP/ZONE CHANGED"
1:49:19> D = "Loading Navmesh : Sea of Clouds"
1:49:22> D = "Mesh was loaded successfully!"
1:50:4> D = "Adding a new fate target."
1:50:4> D = "[GrindCombat]: Beginning new task."
1:50:8> D = "Adding a new fate target."
1:50:8> D = "[GrindCombat]: Beginning new task."
1:50:8> D = "Adding stuck tick:1 total."
1:50:9> D = "Removing stuck ticks."
1:50:20> D = "Adding a new fate target."
1:50:20> D = "[GrindCombat]: Beginning new task."
1:50:29> D = "Adding a new fate target."
1:50:29> D = "[GrindCombat]: Beginning new task."
1:50:31> D = "Ending fate, fate completion:100"
1:50:31> D = "Setting FATE to end completely."
1:50:33> D = "Adding a new fate target."
1:50:33> D = "[GrindCombat]: Beginning new task."
1:50:33> D = "Adding stuck tick:1 total."
1:52:28> D = "Ending fate, fate completion:100"
1:52:28> D = "Setting FATE to end completely."
1:52:34> D = "Removing stuck ticks."
1:53:1> D = "Adding a new fate target."
1:53:1> D = "[GrindCombat]: Beginning new task."
1:53:3> D = "Adding stuck tick:1 total."
1:53:21> D = "Adding a new fate target."
1:53:21> D = "[GrindCombat]: Beginning new task."
1:53:25> D = "Adding a new fate target."
1:53:25> D = "[GrindCombat]: Beginning new task."
1:53:26> D = "Adding a new fate target."
1:53:26> D = "[GrindCombat]: Beginning new task."
1:53:27> D = "Removing stuck ticks."
1:53:34> D = "Adding a new fate target."
1:53:34> D = "[GrindCombat]: Beginning new task."
1:53:45> D = "Adding a new fate target."
1:53:45> D = "[GrindCombat]: Beginning new task."
1:53:46> D = "Adding a new fate target."
1:53:46> D = "[GrindCombat]: Beginning new task."
1:54:0> D = "Adding a new fate target."
1:54:0> D = "[GrindCombat]: Beginning new task."
1:54:9> D = "Adding a new fate target."
1:54:9> D = "[GrindCombat]: Beginning new task."
1:54:14> D = "Adding stuck tick:1 total."
1:54:22> D = "Adding a new fate target."
1:54:22> D = "[GrindCombat]: Beginning new task."
1:54:27> D = "Adding a new fate target."
1:54:27> D = "[GrindCombat]: Beginning new task."
1:54:28> D = "Removing stuck ticks."
1:54:36> D = "Adding a new fate target."
1:54:36> D = "[GrindCombat]: Beginning new task."
1:54:49> D = "Adding a new fate target."
1:54:49> D = "[GrindCombat]: Beginning new task."
1:55:0> D = "Adding a new fate target."
1:55:0> D = "[GrindCombat]: Beginning new task."
1:55:0> D = "Adding stuck tick:1 total."
1:55:7> D = "Adding a new fate target."
1:55:7> D = "[GrindCombat]: Beginning new task."
1:55:13> D = "Adding a new fate target."
1:55:13> D = "[GrindCombat]: Beginning new task."
1:55:14> D = "Adding stuck tick:2 total."
1:55:14> D = "Removing stuck ticks."
1:55:29> D = "Adding a new fate target."
1:55:29> D = "[GrindCombat]: Beginning new task."
1:55:31> D = "Ending fate, fate completion:100"
1:55:31> D = "Setting FATE to end completely."
1:55:34> D = "Adding stuck tick:1 total."
1:55:35> D = "Removing stuck ticks."
1:56:30> D = "Adding a new fate target."
1:56:30> D = "[GrindCombat]: Beginning new task."
1:56:39> D = "Adding a new fate target."
1:56:39> D = "[GrindCombat]: Beginning new task."
1:56:52> D = "Adding a new fate target."
1:56:52> D = "[GrindCombat]: Beginning new task."
1:56:52> D = "Adding stuck tick:1 total."
1:56:52> D = "Removing stuck ticks."
1:57:10> D = "Adding a new fate target."
1:57:10> D = "[GrindCombat]: Beginning new task."
1:57:25> D = "Ending fate, fate completion:100"
1:57:25> D = "Setting FATE to end completely."
1:57:27> D = "Adding stuck tick:1 total."
1:57:27> D = "Removing stuck ticks."
1:57:44> D = "Adding stuck tick:1 total."
1:57:45> D = "Removing stuck ticks."
1:58:5> D = "Adding a new fate target."
1:58:5> D = "[GrindCombat]: Beginning new task."
1:58:26> D = "MAP/ZONE CHANGED"
1:58:26> D = "Loading Navmesh : The Churning Mists"
1:58:29> D = "Mesh was loaded successfully!"
1:58:42> D = "MAP/ZONE CHANGED"
1:58:42> D = "Loading Navmesh : Sea of Clouds"
1:58:45> D = "Mesh was loaded successfully!"
1:58:47> D = "Adding stuck tick:1 total."
1:58:48> D = "Removing stuck ticks."
1:58:54> D = "Adding stuck tick:1 total."
1:58:54> D = "Removing stuck ticks."
1:59:28> D = "Adding a new fate target."
1:59:28> D = "[GrindCombat]: Beginning new task."
1:59:29> D = "Adding stuck tick:1 total."
1:59:49> D = "Removing stuck ticks."
2:0:14> D = "Adding a new fate target."
2:0:14> D = "[GrindCombat]: Beginning new task."
2:0:17> D = "Entering a resting state due to low hp/mp."
2:0:33> D = "Completed resting, resuming normal task actions."
2:0:33> D = "Adding stuck tick:1 total."
2:0:33> D = "Removing stuck ticks."
2:0:52> D = "Adding a new fate target."
2:0:52> D = "[GrindCombat]: Beginning new task."
2:0:54> D = "Entering a resting state due to low hp/mp."
2:0:56> D = "Forced out of resting state, resuming normal task actions."
2:0:57> D = "Adding stuck tick:1 total."
2:0:59> D = "Adding stuck tick:2 total."
2:1:0> D = "Removing stuck ticks."
2:1:1> D = "Adding stuck tick:1 total."
2:1:1> D = "Removing stuck ticks."
2:1:9> D = "Adding a new fate target."
2:1:9> D = "[GrindCombat]: Beginning new task."
2:1:9> D = "Entering a resting state due to low hp/mp."
2:1:15> D = "Completed resting, resuming normal task actions."
2:1:15> D = "Adding stuck tick:1 total."
2:1:20> D = "Adding a new fate target."
2:1:20> D = "[GrindCombat]: Beginning new task."
2:1:34> D = "Adding a new fate target."
2:1:34> D = "[GrindCombat]: Beginning new task."
2:1:37> D = "Adding a new fate target."
2:1:37> D = "[GrindCombat]: Beginning new task."
2:1:45> D = "Adding a new fate target."
2:1:45> D = "[GrindCombat]: Beginning new task."
2:1:53> D = "Adding a new fate target."
2:1:53> D = "[GrindCombat]: Beginning new task."
2:1:53> D = "Removing stuck ticks."
2:1:55> D = "Ending fate, fate completion:100"
2:1:55> D = "Setting FATE to end completely."
2:2:19> D = "Adding a new fate target."
2:2:19> D = "[GrindCombat]: Beginning new task."
2:2:52> D = "Flee task completed properly."
2:2:58> D = "Entering a resting state due to low hp/mp."
2:3:12> D = "Completed resting, resuming normal task actions."
The bot's movement becomes erratic and it gets stuck
I tried this with some major flying zones such as Churning Mist and Sea of Clouds.
Reply
#2
its been stated before that party grind doesnt work with flying
Reply
 


Forum Jump:


Users browsing this thread: 2 Guest(s)

We help you win the game.

FFXIV Bot and More.

 

Products