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Collectable crafting doesn't work
#1
I've tried to do lvl70 collectables to farm yellow scrips but each time I activate the collectable checkbox, the craft ends with a non-collectable HQ craft.
I think there is an issue with which button the bot presses after the craft is completed.
Please fix this.
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#2
no info to reproduce this issue.
we cant check anything with out a way to reproduce it.

good luck with your issue.
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#3
The following below is the log.
I think the final step where it's D = 2 needs to be D = 1 (I don't code so not sure)
I checked the collectable confirmation window and Yes was the first button and No was the second button.
Maybe they changed around the buttons, since if it clicks the other one, it just becomes a normal craft, not a collectable one.
This is with the collectable tickbox checked.

9:34:23> D = "[ACR]: Setting current class to [13]"
9:34:23> D = "Did not find a preferred or default profile."
9:34:23> D = "[LoadClassSettings] : Loaded class options file."
9:34:23> D = "Saved Settings in File: transmute.lua"
9:38:24> D = "CASTING(Crafting): [1] : Muscle Memory : 100136"
9:38:27> D = "CASTING(Crafting): [2] : Inner Quiet : 256"
9:38:28> D = "CASTING(Crafting): [3] : Steady Hand II : 281"
9:38:29> D = "CASTING(Crafting): [4] : Prudent Touch : 100232"
9:38:31> D = "CASTING(Crafting): [5] : Prudent Touch : 100232"
9:38:34> D = "CASTING(Crafting): [6] : Prudent Touch : 100232"
9:38:36> D = "CASTING(Crafting): [7] : Prudent Touch : 100232"
9:38:38> D = "CASTING(Crafting): [8] : Prudent Touch : 100232"
9:38:40> D = "CASTING(Crafting): [9] : Steady Hand II : 281"
9:38:42> D = "CASTING(Crafting): [10] : Piece by Piece : 100039"
9:38:44> D = "CASTING(Crafting): [11] : Innovation : 284"
9:38:45> D = "CASTING(Crafting): [12] : Advanced Touch : 100068"
9:38:47> D = "CASTING(Crafting): [13] : Great Strides : 264"
9:38:49> D = "CASTING(Crafting): [14] : Byregot's Blessing : 100009"
9:38:51> D = "CASTING(Crafting): [15] : Observe : 100070"
9:38:53> D = "CASTING(Crafting): [16] : Focused Synthesis : 100240"
9:38:55> D = "CASTING(Crafting): [17] : Observe : 100070"
9:38:58> D = "CASTING(Crafting): [18] : Focused Synthesis : 100240"
9:39:0> D = 2
9:39:0> D = "Cannot collect item [Serge Knit Cap], collectibility rating not approved."
9:40:44> D = "Saved Settings in File: transmute.lua"
9:41:9> D = "Saved Settings in File: transmute.lua"
9:42:45> D = "CASTING(Crafting): [1] : Muscle Memory : 100136"
9:42:48> D = "CASTING(Crafting): [2] : Inner Quiet : 256"
9:42:49> D = "CASTING(Crafting): [3] : Steady Hand II : 281"
9:42:50> D = "CASTING(Crafting): [4] : Prudent Touch : 100232"
9:42:52> D = "CASTING(Crafting): [5] : Prudent Touch : 100232"
9:42:55> D = "CASTING(Crafting): [6] : Prudent Touch : 100232"
9:42:57> D = "CASTING(Crafting): [7] : Prudent Touch : 100232"
9:42:59> D = "CASTING(Crafting): [8] : Prudent Touch : 100232"
9:43:1> D = "CASTING(Crafting): [9] : Steady Hand II : 281"
9:43:2> D = "CASTING(Crafting): [10] : Piece by Piece : 100039"
9:43:5> D = "CASTING(Crafting): [11] : Innovation : 284"
9:43:6> D = "CASTING(Crafting): [12] : Advanced Touch : 100068"
9:43:8> D = "CASTING(Crafting): [13] : Great Strides : 264"
9:43:9> D = "CASTING(Crafting): [14] : Byregot's Blessing : 100009"
9:43:12> D = "CASTING(Crafting): [15] : Observe : 100070"
9:43:14> D = "CASTING(Crafting): [16] : Focused Synthesis : 100240"
9:43:16> D = "CASTING(Crafting): [17] : Observe : 100070"
9:43:19> D = "CASTING(Crafting): [18] : Focused Synthesis : 100240"
9:43:21> D = 2
9:43:21> D = "Cannot collect item [Serge Knit Cap], collectibility rating not approved."
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#4
Cannot collect item [Serge Knit Cap], collectibility rating not approved.

Rating not high enough? Did you set up the collectibility ration for Serge Knit Cap under Collecables?
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#5
(07-22-2018, 07:05 PM)Zanci Wrote:  Cannot collect item [Serge Knit Cap], collectibility rating not approved.

Rating not high enough? Did you set up the collectibility ration for Serge Knit Cap under Collecables?

Yes, I was watching the screen the whole time and it starts and ends with Collectables turned on, with full quality rating when finished.
The problem is that when it wants to confirm the collectable, it presses the wrong button I think, making it become an HQ item instead of a collectable.
I haven't tried again recently, so I'll check to see if they fixed it.
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#6
But have you added the item to the collectables list?
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#7
(07-24-2018, 11:18 PM)sebbs Wrote:  But have you added the item to the collectables list?

Just wanted to add a note to give this some closure. I ran into a similar issue, this was the fix. I simply needed to add the item to the collectables list.
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