Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gather Yield +1
#1
Not sure if this was added with 5.1 and you guys are just working out bigger things before tackling it, but there doesn't seem to be a setting to make an action pop off based on gathering yield +1 on the node, normally it use to be only gathering attempt +1. I'll post some code below to help you located one of these nodes i'm talking about.

Code:
[2] = {   --[ Water Shards x100 ]
    ["minlevel"] = 15;
    ["maxlevel"] = 80;
    ["mapid"] = 140;
    ["radius"] = 100;
    ["pos"] = {
        ["x"] = 136.99;
        ["y"] = 50.78;
        ["z"] = -147.45;
        ["h"] = 0.25;
    };
    ["type"] = "mining";
    ["item1"] = "Water Shard";
    ["condition"] = {
        ["ItemCount(7) <= 100"] = true;
    };
    ["complete"] = {
        ["ItemCount(7) >= 101"] = true;
    };
    ["gathermaps"] = false;
    ["dangerousarea"] = false;
    ["usestealth"] = false;
    ["unspoiled"] = false;
};
Reply
 


Messages In This Thread
Gather Yield +1 - by kidz14 - 10-30-2019, 09:29 AM
RE: Gather Yield +1 - by sebbs - 10-30-2019, 09:56 AM
RE: Gather Yield +1 - by kidz14 - 10-30-2019, 10:06 AM
RE: Gather Yield +1 - by sebbs - 10-30-2019, 01:10 PM
RE: Gather Yield +1 - by kidz14 - 10-30-2019, 08:41 PM
RE: Gather Yield +1 - by sebbs - 10-31-2019, 09:33 AM
RE: Gather Yield +1 - by kidz14 - 10-31-2019, 04:05 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)

We help you win the game.

FFXIV Bot and More.

 

Products