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Bot Jumping when turning
#1
I made a mesh this morning and although its running fine, every time the bot turns to tag a mob he is jumping and turning. Any idea what would cause this to happen?

EDIT: Im now noticing this on any mesh Im using the priority mob manager plugin for. When the mob targets something behind himself and tries to attack he is jumping and turning towards the mob.
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#2
(11-15-2013, 06:17 PM)fxfire Wrote:  no idea :D havent seen that yet, just some very random times a jump here n there, looks human

Yea, this is EVERY time though.

Targets Mob---> jumps, spins---> attacks mob. Tried it with multiple meshes and different mobs and its the same thing every time.
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#3
I get the jumps too sometimes, is there any way to disable the anti-stuck feature (which I think is the fault)? I know there's no place the character can get stuck on my mesh so would be cool if he stopped jumping.
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