MMOMinion

Full Version: [x64 Module] Daily Hunt Assistant (EN/DE/FR/JA/KO client only) [Updated: 30.12.2017]
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there are 2 locations (on same map) for Lesser Kalong. the hunt location is Urth's Gift. you had the wrong location
also teleported to wrong aetheryte for Snipper
Updated: 1.12.1
Changes:

- Fixed location for "Lesser Kalong" (thanks lanceangel)
- Added option to "Toggle DailyHunt" from Shortcut Manager. It switches Setup<->Run mode for this module. (request by lanceangel)
so basically just want it to go to the next hunt (fate or non-fate) if current hunt fate is not active :D
also
new shortcut is amazing!!!! i wish other devs knew how to add user functions automatically into shortcut manager. i had to do husbando max's manually :P
(10-31-2017, 10:49 PM)lanceangel Wrote: [ -> ]so basically just want it to go to the next hunt (fate or non-fate) if current hunt fate is not active :D

But...but...isn't it a constant teleporting from one map to another when there are only 2 fate-type hunts left? And Running to location may take more time than FATE itself so you can miss it...
Current logic is something like that:
- You teleport to map
- Bot checks if this map has fate hunt and
-- If it's up, then it goes to this fate.
-- If fate hunt is not up, than it goes to non-fate hunt on current map.
-- If there are no non-fate hunts on current map bot checks option "Don't wait for FATE if there is non-fate hunts"
--- If option is checked, than bot trying to find non-fate hunt on another map.
---- If there is non-fate hunt - bot teleports to another map.
---- If all non-fate hunts are already done - bot keeps waiting for fate on current map to prevent constant teleporting between 2 locations.
--- If option is not checked - bot keeps waiting for fate on current map.
true true, now i understand. constant teleporting between 2 maps with 2 fates is crazy. how about a timer? if current fate doesn't pop in 5 minutes, move to next fate
lanceangel, thats not good too:
- fate1 waiting for 5 minutes - teleport to fate2
- waiting fate2 for 5 minutes - fate1 pop up and we miss it...no fate2 for 5 minutes - goes back to fate1
- fate1 already down and we waiting for 5 minutes - fate2 up and we miss it...no fate1 for 5 minutes - goes back to fate2
I'm pretty sure waiting till it's done is the best option for fates...
I guess a solution could be when first the normal hunts will be killed and the end the fate hunts
Thanks for the updates!
Actually it would be better to go do other FATEs meanwhile because there is a limit on how many active FATEs there can be at a time and this way we would make it rotate faster than having to wait for the other FATEs to expire. Or are the hunt FATEs not affected by it?
Honestly it's fine just waiting for the FATE, no need to complicate things.
ana,

did you get movements speed to work? walk speed works, mount speed not, testing fly
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