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bolivierb , Romdastt , Tutorials00
  Japanese Mods
Posted by: Powder - 04-05-2014 01:21 PM
5729 Views - 3 Replies
We are looking for people who speak both English and Japanese to be Mod's of our Japanese support forum. Please PM me if you are interested, there are rewards :)


サポートを助けるために英語と日本語を話す人を探して、報酬があるでしょう...
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  FFXIV 2.2 Update
Posted by: Powder - 03-27-2014 10:29 AM
79218 Views - 74 Replies
Greetings Minions.

Please run FFXIV_Updater.exe to update the gui launcher. There was a bug in it that wouldn't let it check for updates.

We have released the new GUI launcher for FFXIV. Please try it out and give some feedback....
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Star GW2Minion 2.0 - Release
Posted by: Abbulicious - 03-16-2014 11:02 AM
138904 Views - 339 Replies
im afraid : <...
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Star GW2Minion 2.0 - Releaseinfo
Posted by: critical - 03-06-2014 07:14 PM
66462 Views - 94 Replies
Hope grinding will be complete soon :) Thanks Stefan..

Also Bloodtidecoast and Iron Marches meshed by me.. If you find non-meshed areas, stuck or anything just let me know. I'll fix ASAP.. For now don't use grind mode in my meshes. Probably it will park at waypoint. You can use RunQuest mode , After generate map profile....
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  FFXIV Current Progress Update / Beta Information
Posted by: ferenz - 02-28-2014 04:03 PM
49223 Views - 40 Replies
Greetings Minions.

It's been awhile since we talked about FFXIVMinion progress so here's a little bit of information about our current project status and road map for the future.

The MarkerManager project has been completed and is ready for beta testing. This completely replaces the gathermanager/meshmanager marker functionality and provides a single location for managing all your markers.

[Image: Wo6DRph.png]

You can select three different marker modes:
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