12-15-2014, 06:55 PM
Hi,
I noticed with Ifrit HarD mode the following:
Starting the fight: (This works fine until his 1st Jump in the air, at which point it knocks everyone to the floor inside the ring causing a wipe)
} -- multiRefObjects
local obj1 = {
["Encounters"] = {
[1] = {
["doWait"] = true;
["radius"] = 25;
["taskFunction"] = "ffxiv_duty_kill_task.Create";
["waitTime"] = 3000;
["doKill"] = true;
["startPos"] = {
["General"] = {
["y"] = 20;
["x"] = 35;
["h"] = -1.75;
["z"] = 0.65;
};
};
["bossIDs"] = "1185;";
};
I found that if i used the teleport function "Quick Load" of these co-ordinates, all the bots would return to their safe position and continue the fight but i have to do this manually when they are knocked to the floor.
Also...
At about 35% health, Ifrit gets confused and sits in the middle of the ring out of range and does NOTHING at all for the rest of the timer.
By using teleport to a new location above his head in the centre of the ring, you finish him off easily as he does no skills and seems totally bugged out.
My question is how can you script this so it does it automatically?
I noticed with Ifrit HarD mode the following:
Starting the fight: (This works fine until his 1st Jump in the air, at which point it knocks everyone to the floor inside the ring causing a wipe)
} -- multiRefObjects
local obj1 = {
["Encounters"] = {
[1] = {
["doWait"] = true;
["radius"] = 25;
["taskFunction"] = "ffxiv_duty_kill_task.Create";
["waitTime"] = 3000;
["doKill"] = true;
["startPos"] = {
["General"] = {
["y"] = 20;
["x"] = 35;
["h"] = -1.75;
["z"] = 0.65;
};
};
["bossIDs"] = "1185;";
};
I found that if i used the teleport function "Quick Load" of these co-ordinates, all the bots would return to their safe position and continue the fight but i have to do this manually when they are knocked to the floor.
Also...
At about 35% health, Ifrit gets confused and sits in the middle of the ring out of range and does NOTHING at all for the rest of the timer.
By using teleport to a new location above his head in the centre of the ring, you finish him off easily as he does no skills and seems totally bugged out.
My question is how can you script this so it does it automatically?