Hi,
I just can't set up the sill manager for gathering properly. For Example King's Yield II. I activated it and set the gathering attempts to 5, so that it should only be activated on a 5-attempt-gathering note. But the bot uses it all the way on every node. Even if it reaches the 400GP right before the last swing, it will be activated.
Am I missing somnething here?
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Probably not, it sounds like a bug. Thanks for letting us know
I can't get the gathering skill feature to work neither. I'm trying to use Sharp Vision III. Got all the correct settings.
Posts: 694
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10-30-2013, 03:45 AM
(This post was last modified: 10-30-2013, 03:45 AM by ferenz.)
You'll have to post some more information or a screenshot so we can verify that you have the 'correct' settings :) Make sure you have selected your profile in the skillmanager and that the skillmanager is enabled.
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not sure, because i didnt check the source, but in the gui it say > not >= , so if you set it to 5 it will be cast when you have 6 or more gathering attempts left.
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Yeah, well. The Dude abides.
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HansW is correct it is > and not >= so for a normal node you need >3. I would also note that I had issues if I set the GP > GP < on the skills. Leaving them at 0 made it work.
That's true. Setting Gathering Attempts to 4 will make the bot only use the specific skill on a 5-attempt-node (or higher of course, but i don't bother doing leves).