11-12-2013, 11:33 PM
Option 1(Old GUI):
The way it is now, except add this:
Option 2(New GUI approach a bit more functionality) but all profiles will have to be remade:
MAX and +- would still be available in Option 2.
A little bit on cases:
Case would be a way to add 1 skill instead of adding 3, so for example with Careful Synth and 3 step craft instead of doing:
Careful Synth: conditions
Careful Synth: conditions
Careful Synth: conditions
You would go with:
Careful Synth:
Case 1 -> conditions
Case 2 -> conditions
Case 3 -> conditions
DONT FORGET TO VOTE AT THE TOP
The way it is now, except add this:
- Ability to type in MAX and use +- inside the fields so an example would be:
ToTT: cp <= MAX - 20
- Ability to tell how many times a certain skill through a craft can be used(progress only):
Careful Synth: Use = 3, durability <= 30
This will use synth at 30 durability once, at 20 once and at 10 once.
- Open to other suggestions which you can suggest bellow, but the basic idea is to keep the same GUI and Functionality
Option 2(New GUI approach a bit more functionality) but all profiles will have to be remade:
- >Skill Information
- Skill Name (Field)
- Skill ID (Numeric Field)
- Enabled(Checkbox)
- MaxDurability > 40(Checkbox)
- Skill Name (Field)
- >Case List (can be more than 3 cases, just as an example)
- Add Case (Button)
- ---------------(empty line)
- Case 1 (Button)
- Case 2 (Button)
- Case 3 (Button)
- Add Case (Button)
- >Condition List (can be more than 3 conditions, just as an example)
- Add Condition (Button)
- ---------------(empty line)
- Condition 1 (Button)
- Condition 2 (Button)
- Condition 3 (Button)
- ---------------(empty line)
- Delete Case (Button)
- Add Condition (Button)
- >Edit Condition
- Amount of Values (Drop Down List) i.e 2
- ---------------(empty line)
- Condition Name (Field)
- Condition Type (Drop Down List) i.e cp,progress etc
- ---------------(empty line)
- Condition Operator (Drop Down List) i.e > < <= >= = !=
- Condition Value (Numeric Field)
- OR\AND (Drop Down List)
- Condition Operator (Drop Down List) i.e > < <= >= = !=
- Condition Value (Numeric Field)
- ---------------(empty line)
- Delete Condition (Button)
- Amount of Values (Drop Down List) i.e 2
- UP (Button)
- DOWN (Button)
- DELETE SKILL (Button)
MAX and +- would still be available in Option 2.
A little bit on cases:
Case would be a way to add 1 skill instead of adding 3, so for example with Careful Synth and 3 step craft instead of doing:
Careful Synth: conditions
Careful Synth: conditions
Careful Synth: conditions
You would go with:
Careful Synth:
Case 1 -> conditions
Case 2 -> conditions
Case 3 -> conditions
DONT FORGET TO VOTE AT THE TOP