07-15-2015, 02:11 PM
(This post was last modified: 07-17-2015, 08:38 AM by YellowcarQueen.)
The min/max levels for spells are entered automatically now when making new skill manager profiles. I saw no reason to change it.
The Stone I only casting when target has aero I (143) and aero II (144) is definitely an error that I have now corrected; so thank you for pointing that out. I saw that Stone II had the same error and corrected it as well. I added conditionals for Stone III and Holy being cast too. Overall, should be a little better on maintaining Aero I and Aero II on targets and using Aero III on groups of 3+ enemies.
I went ahead and added Cleric Stance today as well. This will help with solo'ing mostly.
It's set to filter 2= on and will keep Cleric Stance up if your character is above 51% hp. If your character falls below 50% hp it will remove Cleric Stance.
https://www.dropbox.com/s/2dnldw6qabcfee...M.lua?dl=0
The Stone I only casting when target has aero I (143) and aero II (144) is definitely an error that I have now corrected; so thank you for pointing that out. I saw that Stone II had the same error and corrected it as well. I added conditionals for Stone III and Holy being cast too. Overall, should be a little better on maintaining Aero I and Aero II on targets and using Aero III on groups of 3+ enemies.
I went ahead and added Cleric Stance today as well. This will help with solo'ing mostly.
It's set to filter 2= on and will keep Cleric Stance up if your character is above 51% hp. If your character falls below 50% hp it will remove Cleric Stance.
https://www.dropbox.com/s/2dnldw6qabcfee...M.lua?dl=0