09-23-2015, 04:02 PM
(09-17-2015, 05:51 PM)fxfire Wrote: we are SOOOOOOOOOOOOOOO CLOOOOOOOOOOOOOOSE now, the cubemesher is done and working nicely. Now the "Player:MoveTo(x,y,z)" function juuuusst needs to make use of the floormesh AND the cubes to find it's path to the golden goal .....
OMG then I am gonna have to go and delete all the blacklisted fates in hinterlands i set up HAHA