We need a constant check, if the play is in FATE range (and synced).
Yup, happens when the bot evades incoming AoE and running out.
Same with Repelling Shot as example.
The bot runs out and just stands there, getting slapped and your Chocobo Companion keeps healing.
Yup, happens when the bot evades incoming AoE and running out.
Same with Repelling Shot as example.
The bot runs out and just stands there, getting slapped and your Chocobo Companion keeps healing.