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Gathering scripts are bugged. Not enough feedback checks. .
#1
Alright, I have waited a long time, to make sure its not on my end. So, I'm not understanding something, or is something else going on?

1. Various bots that I'm running on different servers, running the same script, randomly decide to mine or to not mine an unspoiled its been specifically told to mine. It either doesn't teleport at all, or it will afk some units away from the node. The max <= n set is not close what so ever.

2. In a specific zone, the bot will AFK at the coordinates that it has been told to go to. But, it only AFKs AFTER it has run one cycle of the area, or it cannot see the nodes on the minimap (because the nodes are somewhat spread far). So, this means the script works. The problem is that because the meshes are somewhat RNG, its never exactly the same. So the bot needs to move to a general area on the mini map until the node will respawn and become visible, when its mining a node furthest away from another. From memory, I don't remember nodes working like this. It seems the way they spawn is different.

tl;dr the nodes work like the patched dungeons where you need to hit a certain x,y,z spread of coordinates to get the adds to spawn.

2b. Setting a higher radius does nothing because I have to actually move to an x,y,z coordinate where the node respawns on the mini map.

2c. I have been trying to find new coordinates that work, but its a real pain in the ass. It might be good for a few runs, and then it finally hits that cycle where it AFKs because it hasnt hit the x,y,z for node repsawning.


3. As soon as I click reload modules, it runs perfectly again for one cycle, with the exception of the unspoiled.

So, what's going on? Is there not enough loop checks with minion? is SE hot breaking scripts?

Edit:

4. I get a ridiculous amount of crashing all day. Not just 90001 and 90002 from SEs garbage servers and garbage ISP routing. I get random exe crashes. I'm suspecting that overtime from minion patches, that minion meshes are becoming corrupted. Because usually when these crashes happen the bot is legit teleporting or entering another zone. Manually as if I'm a player, and when the bot is doing it.

I woke up the other day and all my bots running this one script that has been running flawlessly for weeks are ALL stuck at this spot. I used to bot RS, and when something like this happened it was a Jagex hot update or GMs combating bots.
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Gathering scripts are bugged. Not enough feedback checks. . - by Bluesweetfood5123 - 10-28-2015, 12:10 PM

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