Thank you Sebbs. I made your recommended corrections, tried a number of quest-giving NPCs, and got it to work -- at least it will go to specified areas and kill things -- KIND OF. It's terribly wonky and bot-like, and I don't trust it.
For the time being I'm combing through my recipe database, identifying all kill drops and associated beasts, and will soon begin creating markers for them. Names, coordinates/zones for the markers will also go into a table and I'll at least be able to launch my bot to the appropriate targets, though it will remain a largely manual process. No great loss, as I've now gathered from every normal and unspoiled node (ARR and HW) in bot mode I've become much less confident about running unattended -- waaaaaaaaaaaaaaaaaay too many nav-path problems where the bot looks too much like a bot.
Not that anyone cares, but below is a graphic representation of where I'm headed with this little project. End goal is to auto-generate recipe-based scripts--perfect, fully customized LUA scripts in seconds for one or a dozen or more recipes at one time.
At present, I'm using the tblGathers and tblGatherNodes with MS Word's Mail Merge function to generate gathering profiles. Still infinitely faster than writing/editing scripts by hand, and the data-driven approach makes rapid customization a snap. But the real beauty is every script is flawless; no syntax issues and no typo issues with item names.
Oops -- forgot to mention Unspoiled nodes -- unique gathering profiles for unspoileds in seconds. Merely check off what's to be collected and when. Will ultimately mesh into the diagram above. Much easier with a database to ensure there are no timing issues. About 95% done with this one.
For the time being I'm combing through my recipe database, identifying all kill drops and associated beasts, and will soon begin creating markers for them. Names, coordinates/zones for the markers will also go into a table and I'll at least be able to launch my bot to the appropriate targets, though it will remain a largely manual process. No great loss, as I've now gathered from every normal and unspoiled node (ARR and HW) in bot mode I've become much less confident about running unattended -- waaaaaaaaaaaaaaaaaay too many nav-path problems where the bot looks too much like a bot.
Not that anyone cares, but below is a graphic representation of where I'm headed with this little project. End goal is to auto-generate recipe-based scripts--perfect, fully customized LUA scripts in seconds for one or a dozen or more recipes at one time.
Code:
|---[tblMarkers]
|
[Quest Report in LUA *info format] |---[tblDrops]
| |
| |---[tblPurchasables]
|<---[Query]<---[tblRecipes]----|
| |---[tblCompounds]
| |
[Gather Report in LUA *lua format] |---[tblGathers]
|
|---[tblGatherNodes]
At present, I'm using the tblGathers and tblGatherNodes with MS Word's Mail Merge function to generate gathering profiles. Still infinitely faster than writing/editing scripts by hand, and the data-driven approach makes rapid customization a snap. But the real beauty is every script is flawless; no syntax issues and no typo issues with item names.
Oops -- forgot to mention Unspoiled nodes -- unique gathering profiles for unspoileds in seconds. Merely check off what's to be collected and when. Will ultimately mesh into the diagram above. Much easier with a database to ensure there are no timing issues. About 95% done with this one.