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New Radar
#8
(03-30-2017, 12:08 PM)HusbandoMax Wrote:  
(03-29-2017, 11:28 AM)krackle Wrote:  great :) thank you ,im happy to move to 64 bit now ,you made my day devs

no names on 2D, color codes are to hard for me as i'm color blind , and S ranks don't show up on the side if they are far far away , back to 32 bit :(


to Picklet , you have to go in filters and click boxes for what ranks you want to see in radar
Entities outside of the set distance will show just outside the circle until out of the games distance for that entity.
Should help with hunts xD
And yes feel free to modify the colours thats why those options are there everyone is different as to what they can see.
[Image: Vm63Lov.png]

does the names only work for non hunt mobs? and
when i trigger a S rank hunt on 32 bit ,it can spawn across the map and show on the edge of my 2D mini window ,but does not on the 64 bit 2D mini window ,
thanks for responding to my post :)
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Messages In This Thread
New Radar - by rm223a100 - 03-29-2017, 03:48 AM
RE: New Radar - by Underwhelp - 03-29-2017, 06:46 AM
RE: New Radar - by HusbandoMax - 03-29-2017, 07:21 AM
RE: New Radar - by Picklet - 03-29-2017, 10:15 AM
RE: New Radar - by krackle - 03-29-2017, 11:28 AM
RE: New Radar - by HusbandoMax - 03-30-2017, 12:08 PM
RE: New Radar - by krackle - 03-30-2017, 05:56 PM
RE: New Radar - by Smashandrun - 03-30-2017, 10:23 AM
RE: New Radar - by dgcool - 03-30-2017, 06:20 PM
RE: New Radar - by HusbandoMax - 03-30-2017, 08:56 PM
RE: New Radar - by krackle - 03-31-2017, 11:19 AM
RE: New Radar - by penguinhire - 06-07-2017, 09:48 AM
RE: New Radar - by HusbandoMax - 06-07-2017, 03:35 PM
RE: New Radar - by penguinhire - 06-07-2017, 09:22 PM
RE: New Radar - by HusbandoMax - 06-11-2017, 10:25 PM

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