10-28-2013, 05:47 AM
(10-28-2013, 01:37 AM)OogieBoogie Wrote: Bot stops at markers usually when there's nothing to mine on the mesh. Usually this is easily corrected when you make your mesh bigger to get ALL of the nodes in the nearby area so they can just cycle through completely.
Agrees with OogieBoogie.
To add on, the advantage of having a larger mesh is because of this code for stealthing against hostile mobs (else you will die before or while mining to mobs):
Code:
local mobList = EntityList("attackable,onmesh,aggressive,notincombat,maxdistance=25")
Nodes can have up to >15 possible spawn locations within a small area but 3 to 5 might pop up within the respawn timer (think whack-a-mole style).