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FATE Detection
#4
Those sound like mesh issues where the bot cannot find a path from its current location, and both of those maps are very difficult to mesh with the current limitations. I'm not sure why this time would be any different than your other classes.
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FATE Detection - by atmarkham - 10-29-2013, 08:27 PM
RE: FATE Detection - by ferenz - 10-29-2013, 08:48 PM
RE: FATE Detection - by atmarkham - 10-29-2013, 09:16 PM
RE: FATE Detection - by ferenz - 10-30-2013, 03:43 AM
RE: FATE Detection - by atmarkham - 10-31-2013, 11:51 AM

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