10-30-2013, 03:15 PM
Pushed a few fixes to my fork. Changes include fixing the hanging at the end, adding an efficiency field that defaults to 1 if you want to calculate steps left for a different progress move (workaround for now), adding defaults to level, control, and craftsmanship (there is no good default, it's still better to set them manually). This is just to fix a few bugs while ymko gets his overhaul ready.