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Shortucts
#6
(11-02-2013, 08:33 AM)fxfire Wrote:  like i said, minion has this functionalitly build in with the iskeypressed()
It uses tho MeshManager:IsKeyPressed()
Will it work without it?

Nvm realise MeshManager doesn't need any dependencies, works like a charm thanks fxfire!
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Messages In This Thread
Shortucts - by ymko - 10-30-2013, 09:48 PM
RE: Shortucts - by Powder - 11-01-2013, 08:10 AM
RE: Shortucts - by Xelaeon - 11-01-2013, 08:21 AM
RE: Shortucts - by Tormiasz - 11-01-2013, 09:42 PM

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