Poll: How would you like the GUI for Skill Editor to be
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Old GUI

2 20.00%
New GUI

8 80.00%
Total 10 vote(s) 100%
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How would you like the skill editor to look? (Closed)
#3
(11-13-2013, 09:55 AM)Koopla Wrote:  My pea brain doesn't understand the new GUI just from this text model and I'm satisfied with the old GUI so far.

P.S. just need a fix for IQ stacks (Great Strides doesn't read IQ stack requirement right and just casts it at 0 stacks)
anything starting with > is openable\closeable group of variables
rest is just variables :P

(11-13-2013, 07:50 AM)fxfire Wrote:  :)
sadly I have no clue about crafting :D
It's just not very practical to change GUI once someone tells me: "This skill needs this and it's not in, so could you do it please".
So I though of universal solution, which would require minimal edits on my side when and if there is more info added afterwards Smile
Could you see possible problems with such UI, it's obviously in 1 Window :P
 


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RE: How would you like the skill editor to look? (7 days left) - by ymko - 11-13-2013, 10:53 AM

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