12-30-2013, 04:46 PM
(12-30-2013, 02:58 PM)darkraito Wrote: For the stacks of Steady Hands, i use a 'workaround'. We just need the Steady Hands buff to be available during either Touches or Synthesis. Based on [url=http://mmominion.com/Thread-Buff-Quick-Reference]this[/link] link, Steady Hands has the ID of 253. I set "if buff exists = 253" on the ones that requires it. ;)
However, this may or not be more helpful in the long run.
Here's my counter-example for your above workaround/scenario:
1) 2nd Last Step of Crafting
2) <Steady Hand> = 1 stack remaining
3) Cast <Touch>
4) <Steady Hand> = 0 stack remaining
5) Final Step of Crafting
6) Not enough CP to cast <Steady Hand>
7) Cast <Synthesis> "if buff exists = 253"
8) Crafting Bot gets stuck at Step 7
That's why my more helpful workaround was to either to leave a leeway durability of 10 to 20 at the 2nd last step.