03-18-2014, 06:35 PM
its probably a marker issue you need to have 1 marker on the mesh or 3 markers on the mesh for a specific type. its a bug with the marker system. if you have 2 it will just stop at some point. If you are just gathering a specific thing at one set of nodes. best bet is to just make a mesh that covers all the nodes then drop 1 marker on it. and set the time to 0