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100% Meshes arent 100% ?
#3
(07-17-2014, 06:58 PM)Latty79 Wrote:  Mor Dhona is meshed, I just looked. These meshes are made / fixed in my free time so if you aren't happy with them, feel free to make your own.

And there are 2 meshes for upper la noscea.

Thank you i redownloaded it and they worked
however im having different problem right now
i want to delete a single piece of mesh so that the path would ignore it
im getting stuck in the bridge EVERY TIME unless i manually strafe

[Image: 2wp01gm.png]

i tried deleting triangles, it doesnt work, bot still walks on the same path and hit the wall and get stuck
how do i delete only the part in the circle so the bot would turn around and take the orange path o drew ?
i tried adding OffMesh marks to jump but it doesnt jump lol
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Messages In This Thread
100% Meshes arent 100% ? - by bobdeezz - 07-17-2014, 11:04 AM
RE: 100% Meshes arent 100% ? - by Latty79 - 07-17-2014, 06:58 PM
RE: 100% Meshes arent 100% ? - by bobdeezz - 07-17-2014, 08:06 PM
RE: 100% Meshes arent 100% ? - by random73 - 07-17-2014, 09:37 PM
RE: 100% Meshes arent 100% ? - by TauTau - 07-18-2014, 10:18 AM
RE: 100% Meshes arent 100% ? - by bobdeezz - 07-18-2014, 10:38 AM
RE: 100% Meshes arent 100% ? - by Latty79 - 07-18-2014, 11:09 AM
RE: 100% Meshes arent 100% ? - by random73 - 07-18-2014, 11:31 AM

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