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Duty mode not queuing in the duty finder upon relog
#1
Hi,

So I'm living at the mercy of the crappy wifi in my building. Generally it's okay, but every now and then it will drop me.

That aside, I've been experiencing a really MAJOR game breaking bug ever since I started using duty mode. What happens is my internet will drop, as mentioned before, and all 4 instances of the game will close with "Network error" in the logs. A couple minutes later the GUI Launcher will automatically restart all 4 instances and log back in. Note: The "Bot enabled" box is still checked when they're logged back in.

Half the time the bots will resume normally and re-queue for the duties, and everything will be great. This is how it's supposed to be. However, the other half of the time they will NOT requeue. This results in all 4 of my bots sitting there in a party with "Bot enabled" checked off for 6 hours or more while I'm at work.

I don't know what happens exactly, but it seems like it might be checking to see if the group is full too early (before everyone gets online) and then just gives up after that, sitting idle indefinitely. Shouldn't it be checking periodically for changes in the group structure that would make it eligible to queue, and then do so automatically?

It's also worth noting that the issue has also occurred when 2 bots disconnected and the other 2 remained online.

Please, I really need this issue fixed because if I can only bot while I'm available to babysit I won't even make back what I pay for acct subs/maintenance.
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Duty mode not queuing in the duty finder upon relog - by zonk - 09-25-2014, 06:46 PM

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