12-21-2014, 04:12 AM
(12-20-2014, 06:08 PM)EonsTimE Wrote: OK, I went ahead and tried enabling logging in settings. Looks like it prints errors to console only and not any file. Bot was complaining that I have no navmesh loaded (I always set mesh to 'none' and tick "No Mesh Load" in MeshManager options), so I loaded.
Went afk for ~30min without crash, then entered dungeon and game closed towards the end of dungeon (so maybe after ~20min?) using Assist mode.
So either bot crashes game if no navmesh is loaded (dungeons don't have navmeshes) or it is something unrelated.
look on the INFO tab of hte gui_launcher when a client closes its because the gui_launcher closed it. on this info tab it will say why. So if you get a 90k error in game the gui_launcher closes the game so fast you wont ever see the ingame message that you got a 90k error.