You can also add a to any encounter where you don't want immune calculations to happen.
Code:
["noImmune"] = true;
Immune pulses exceeded maximum
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Messages In This Thread |
Immune pulses exceeded maximum - by rsilva712 - 12-30-2014, 08:34 AM
RE: Immune pulses exceeded maximum - by Ace - 12-30-2014, 03:58 PM
RE: Immune pulses exceeded maximum - by bandit420 - 01-01-2015, 12:14 AM
RE: Immune pulses exceeded maximum - by rsilva712 - 12-30-2014, 09:43 PM
RE: Immune pulses exceeded maximum - by Ace - 12-30-2014, 10:15 PM
RE: Immune pulses exceeded maximum - by rsilva712 - 12-30-2014, 11:06 PM
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