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Permabuff
#2
How do the spell ID's work for this? For example, trying to mess around with swiftcast which has an ID of 150 in skillmanager and it sets medicaII if you use GameHacks:SetPermaBuff(buffID,true/false,duration).
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Messages In This Thread
Permabuff - by Naejin - 01-05-2015, 09:53 PM
RE: Permabuff - by saito.mishima - 01-06-2015, 12:41 PM
RE: Permabuff - by Ace - 01-06-2015, 02:25 PM
RE: Permabuff - by saito.mishima - 01-06-2015, 02:33 PM
RE: Permabuff - by Naejin - 01-06-2015, 03:02 PM
RE: Permabuff - by saito.mishima - 01-06-2015, 03:15 PM
RE: Permabuff - by AzRed - 01-06-2015, 03:36 PM
RE: Permabuff - by Ace - 01-06-2015, 03:37 PM
RE: Permabuff - by ledicious - 01-06-2015, 09:12 PM
RE: Permabuff - by AzRed - 01-06-2015, 10:29 PM
RE: Permabuff - by cairface - 01-08-2015, 12:21 PM
RE: Permabuff - by Cichard - 01-08-2015, 01:04 PM

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