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Love it! Would like to see this implemented!

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Sounds like too much work for what it's worth!

2 16.67%
Beh!

0 0%
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[Request] - Player detection to turn off hack
#8
(01-13-2015, 09:42 PM)Cichard Wrote:  ah i wasnt sure that it was just fate or not. because no one really gathers anymore. honestly its a bot if you dont want to get banned dont bot, but teleporting vs running from each node. its not going to be a TON of differents in units per hour. You might as well not enable Teleporting if you are that worried about it.

I personally do not use hacks from the bot, the fact that it can gather for me automatically is more than enough, not to mention I'm always present whilst using it.

This is an idea I figured some people would like who aren't as cautious as myself and others Snicker

(01-13-2015, 09:37 PM)Leon Wrote:  In 2.0 (coming soonish) Ace & Team added a "Paranoid" feature where it's not teleporting when Player within 50y are around.
Maybe it's this what Cichard meant.

In 1.0 this feature is only working with FATE farming AFAIK where it does not port when Player are around 50y.

I'm looking forward to this Expect
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RE: [Request] - Player detection to turn off hack - by saikai90 - 01-13-2015, 11:23 PM

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