Poll: What do you think of this idea?
You do not have permission to vote in this poll.
Love it! Would like to see this implemented!

10 83.33%
Like it

0 0%
Sounds like too much work for what it's worth!

2 16.67%
Beh!

0 0%
Total 12 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 10 Vote(s) - 2.8 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Request] - Player detection to turn off hack
#11
^^ yup Cichard hit it on the head. Just let the bot mount up and run. You take away that risk and you look more like a normal player just mounting up after a node or using the aetheryts.

Only time I have open world teleported was a few times when I had 8 bots running and getting them all to walking sands. I just moved the leader right outside of walking sands and let the others port to him when i enabled it.

Other than that I look at it more of a dungeon/instance feature.

Nothing is cooler than using it in dungeons and getting to see different angles and how the actually map was constructed.
Reply
 


Messages In This Thread
RE: [Request] - Player detection to turn off hack - by zerovisual - 01-15-2015, 07:01 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)

We help you win the game.

FFXIV Bot and More.

 

Products