02-25-2015, 02:08 PM
This newest version is actually slightly more response due to being able to effectively "queue" the skill. Aside from that, the only other changes are additions to allow some more flexibility as far as how to code.
SkillManager Updates Round2 [Prototype]
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Messages In This Thread |
SkillManager Updates Round2 [Prototype] - by Ace - 02-22-2015, 04:30 AM
RE: SkillManager Updates Round2 [Prototype] - by kitanoi - 02-23-2015, 12:57 PM
RE: SkillManager Updates Round2 [Prototype] - by Ace - 02-23-2015, 02:13 PM
RE: SkillManager Updates Round2 [Prototype] - by kitanoi - 02-23-2015, 02:27 PM
RE: SkillManager Updates Round2 [Prototype] - by Textytext - 02-25-2015, 01:00 PM
RE: SkillManager Updates Round2 [Prototype] - by Ace - 02-25-2015, 02:08 PM
RE: SkillManager Updates Round2 [Prototype] - by Textytext - 03-02-2015, 03:33 PM
RE: SkillManager Updates Round2 [Prototype] - by wycs - 03-03-2015, 07:29 AM
RE: SkillManager Updates Round2 [Prototype] - by dNh301 - 03-03-2015, 01:42 PM
RE: SkillManager Updates Round2 [Prototype] - by Ace - 03-04-2015, 01:04 AM
RE: SkillManager Updates Round2 [Prototype] - by dNh301 - 03-04-2015, 01:44 AM
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