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Skill Manager Issues
#5
in the skill manager table enable debugging and take a peak at your console. you can select the skills for it to debug.

(1,3,5,7) would debug whatever the 1st 3rd 5th and 7th skills were.

The debugging can be pretty informative.


As for you're custom profile. maybe rework it so it does the same thing in a different way. Use a different order / conditions to achieve the same rotation, it might fix those small delays

ie. if you have bio, bio 2, miasma ruin in that order with conditionals on ruin to check if the dots are applied on your target. try putting ruin first with conditionals to check if dots are op.
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Messages In This Thread
Skill Manager Issues - by Maelduine - 03-07-2015, 03:42 PM
RE: Skill Manager Issues - by Cichard - 03-07-2015, 04:04 PM
RE: Skill Manager Issues - by Maelduine - 03-07-2015, 05:27 PM
RE: Skill Manager Issues - by Cichard - 03-07-2015, 05:42 PM
RE: Skill Manager Issues - by Rustyclippers - 03-07-2015, 07:21 PM
RE: Skill Manager Issues - by Cichard - 03-11-2015, 12:47 PM
RE: Skill Manager Issues - by Naejin - 03-11-2015, 07:41 PM

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