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Craft Mode - Profiles, Multi-Recipe, Multi-Class, GUI Update
#64
(11-04-2015, 06:03 PM)eldertale Wrote:  i already checked that out but tys still.
another questions/request, would it be possible to add to the crafting skills section a *precise touch >= , precise touch<
this would help make crafting profiles hella easier
though i can make profiles around it by calculating the cp used, it would just help alot. im hoping it would work the same way the ToT does.
ty very much
and the new bot is epic, makes things even more afkable =DDDDD

I came up with a (overly complicated) workaround that prevents you from using too many precise touches without sacrificing precise touch opportunities. Your suggestion would be much simpler, but if you're curious I've posted my workaround below. There are 3 separate entries in order to compensate for Comfort Zone causing us to appear to be below the CP threshhold, so I simply set it up so that the early good procs won't get missed (Would also be nice if there was an option for the "CP" value to automatically calculate Comfort Zone's full returns).

This in particular is set up to use Waste Not II and Manipulation for durability. The CP calculated ensures that precise touch won't prevent you from performing manipulation>steady hand>great strides>byregot's.

[Image: 2ci8t9k.png]
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RE: Craft Mode - Profiles, Multi-Recipe, Multi-Class, GUI Update - by shinewolf - 11-30-2015, 08:04 AM

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