Poll: Which profile would you like the most?
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Monk

57 19.26%
Ninja

109 36.82%
White Mage

67 22.64%
Scholar

63 21.28%
Total 296 vote(s) 100%
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Various Disciple of War profiles.
(08-02-2015, 01:36 PM)ISilenceI Wrote:  Monk v2.8 (Lv 56) added.
Updated for current skill manager.
Fixed Perfect balance opener.
Added Form Shift, Meditation, and Elixir Field.
Tweaked buff usage.
Tweaked combo skill priority.
Skill queue compatible.

Paladin? :)
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(08-02-2015, 01:36 PM)ISilenceI Wrote:  Monk v2.8 (Lv 56) added.
Updated for current skill manager.
Fixed Perfect balance opener.
Added Form Shift, Meditation, and Elixir Field.
Tweaked buff usage.
Tweaked combo skill priority.
Skill queue compatible.

do you use assister??
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(08-02-2015, 02:12 PM)AbbyBaby Wrote:  do you use assister??
No.
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dumb question... somewhere i read it will provoke lost targets, do i need to switch to them or it will target automatically.

I use this in assist mode with all filter OFF.

Thanks. sry for dumb question!Cutesmile
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You didn't read that here. In my first post I said I will not be adding automatic use of provoke to my profiles because that would cause problems in raids, which is where I use them mostly.
The skill manager only allows for checking of a party size with >=
If it allowed checking of <= I could add a provoke for small parties, but that isn't possible right now.
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is there any eta on the pally 60 profile that will work with the new skill manager.
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These took a long time to release because I do not want to put out things that I am not happy with.
Each profile I make represents 5-20 hours of testing before release.

Paladin v3.1 (Lv 60) added.
Updated for current skill manager.
Compatible with skill queuing.
Added all new skills.
Tweaked Buff usage.
Lots of other stuff I can't remember.

Ninja v3.01 added.
Updated for current skill manager.
Compatible with skill queuing.
Did everything possible to limit bunnies.
Tweaked Ninjutsu usage.
Tweaked Buff usage.
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Your awesome and as a MT pally in Savage currently on gigl in top tier progression I can test and give you tons of feed back. I dont use all of the settings cause I end up doing alot by hand and turning off things I prefer to do on my own but for everything else now I love the assist feature.

I think the old one I was using was yours as well

OT MAX DAMAGE COMBO
Goring Combo + Royal Combo x2 + Shield Swipe
Pot/Sec: 104.5
Enmity: Moderate
TP over Duration: -130
This combo can be achieved after reaching 60. With a 23% damage increase over 1-2-3, it is the most damaging combo a PLD can do, besides spreading DoTs on multiple targets. Enmity generation is lacking and overuse might result in losing aggro to a party member if not careful. Also, it sacrifices the STR Debuff from the Rage combo.

MT COMBO
Rage Combo + Goring Combo + Royal Combo + Shield Swipe
Pot/Sec: 101.3
Enmity: High
TP over Duration: -130
At only 3% weaker then the Max DPS Combo, this combo generates more Enmity and has an ~80% Uptime on the STR Debuff from Rage making it the ideal combo while tanking. Even while being OT if your MT isn't a PLD, the STR Debuff will help if you're not going to rip off aggro.

ok so testing and it is not using spirits within after fight or flight and also not using it when its off cd....that is a huge dps increase and isnt needed for silence really anymore or at least not currently. using that after every fight or flight and on gcd is alot of dps. Can that be fixed.

Also when i check filter one and go into OT dps mode rage of halone isnt as needed over royal cause we are going for more dps and i know the str debuff wont be applied but gaining that much more dps over the str debuff might be better for max dps in filter one.

Also another thought. I have to use clemency at times to help healers out on tank busters in A1 for example...something like this might be really good for when that phase is about to happen

HEALER COMBO
Goring Combo + Riot Combo x3 + Clemency
Pot/Sec: 85.8
Enmity: Poor
TP over Duration: -100
This combo kind of surprised me when I started crunching numbers since it beats 1-2-3 even with time dedicated to casting a spell. Combined with Sheltron, this combo will restore more MP then Clemency costs, making it possible to cast Clemency roughly every 20 Seconds at no MP lost. Good for those emergency situations that might pop up. Of course, you better have secured enmity because you're not going to be generating much at all.
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(08-04-2015, 05:24 PM)ISilenceI Wrote:  These took a long time to release because I do not want to put out things that I am not happy with.
Each profile I make represents 5-20 hours of testing before release.

Paladin v3.1 (Lv 60) added.
Updated for current skill manager.
Compatible with skill queuing.
Added all new skills.
Tweaked Buff usage.
Lots of other stuff I can't remember.

Ninja v3.01 added.
Updated for current skill manager.
Compatible with skill queuing.
Did everything possible to limit bunnies.
Tweaked Ninjutsu usage.
Tweaked Buff usage.


This is what I was tryin to tell Angelol to do with his ninja profile with the 233,234,235. Works great as always ISilence.
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I just wanted a working Paladin profile. Since it is rarely an off-tank, I only focused on adding a main tank combo. I will add more to it when I have time.
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