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LVL60 SMN Profile for Dungeons, PVP, & Raiding (Really, Really Working 3/8/16)
#61
(02-26-2016, 02:59 PM)Mutantx Wrote:  
(01-08-2016, 08:44 AM)YellowcarQueen Wrote:  
(01-07-2016, 11:12 AM)Mutantx Wrote:  im sure i asked this before but dont think i ever got an answer and im finding it hard to verify for myself - does this use a filler move between the application of the last dot and a fester to get max potency on fester also ensure all 3 dots are spread with bane, and the same goes for tri  disaster > bane/fester?

thanks

Swiftcast will cast before Fester if available, but the profile is set to cast Fester only if the target registers all 3 dots; same with Bane.


Hope i explained myself correct - basically im trying to say when playing smn manually you must include a wait time after the dots (or include a filler move.,..) otherwise you don't get the full potency from fester - i think its a latency thing. same goes for tri disaster to fester or bane, but idk if the bot gets around this somehow.

also wouldn't it make more sense also to line RS up with tri disaster.

The bot only acts on conditionals and Fester and Bane are set to only cast if your target has all 3 dots. Fester and Bane cannot be cast by the bot unless it sees your target has all 3 dots active upon it. Players will make a rotational mistake by casting Fester and Bane too soon because they are oGCD abilities that can be cast before the last dot registers; the bot does not make this mistake.

During the opener, Raging Strikes should fall off right as you cast Tri-Disaster and Deathflare. After that it will activate when available as it should.
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#62
I keep getting the following error when in combat

"5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Steady[7]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Obey[41]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[42]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[43]""

This wasn't happening last night.
Any insight?

Apologies if format is off.
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#63
(02-27-2016, 05:18 AM)RobelAkbel Wrote:  I keep getting the following error when in combat

"5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Steady[7]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Obey[41]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[42]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[43]""

This wasn't happening last night.
Any insight?

Apologies if format is off.

There were no updates to the bot and I didn't change anything with the profile. Gonna say restart comp and bot. Sometimes it just goes wonky for no reason.
Reply
#64
(02-27-2016, 07:52 AM)YellowcarQueen Wrote:  
(02-27-2016, 05:18 AM)RobelAkbel Wrote:  I keep getting the following error when in combat

"5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Steady[7]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Obey[41]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[42]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[43]""

This wasn't happening last night.
Any insight?

Apologies if format is off.

There were no updates to the bot and I didn't change anything with the profile. Gonna say restart comp and bot. Sometimes it just goes wonky for no reason.

The last game update cause several parts of this profile to stop working.  Try Sebbs SMN profile its the best we have for now.
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#65
(02-27-2016, 12:51 PM)viperkc Wrote:  
(02-27-2016, 07:52 AM)YellowcarQueen Wrote:  
(02-27-2016, 05:18 AM)RobelAkbel Wrote:  I keep getting the following error when in combat

"5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Steady[7]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Obey[41]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[42]"
5:8:2> D = "[SkillManager] : Current target entity : My Name"
5:8:2> D = "[SkillManager] : Condition [Player Target Type Check] failed its check for Sic[43]""

This wasn't happening last night.
Any insight?

Apologies if format is off.

There were no updates to the bot and I didn't change anything with the profile. Gonna say restart comp and bot. Sometimes it just goes wonky for no reason.

The last game update cause several parts of this profile to stop working.  Try Sebbs SMN profile its the best we have for now.
 The profile is in full working order Viper; if you are having individual issues make sure you have "Queueing Allowed" checked and the proper filters are being used. For Garuda you need Filter 1 (AOE), Filter 2 (Buffs), and Filter 4 (Garuda) all to be turned on for all of the pet's abilities to work properly. Robel if you're still having issues after restarting computer and bot and after re-downloading the profile to make sure you have the most recent version let me know and I will try to assist you further. This profile is my baby as I main SMN and take quite a bit of pride in maintaining it.
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#66
I'm also having the same issue with this profile. It's spamming a skill that is "Not ready yet" or "Cannot use yet" and just stands there after applying dots (sometimes it doesn't even do that). I checked the log to see what was going on but I'm not really sure what's causing the problem as there are too many lines of text in less than a second and I'm not that familiar with the profile:



Code:
15:17:53> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player MP Checks] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target HP Checks] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Only Solo/Party Checks] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"



PS. I did use your first profile prior to patch with no issues, ran flawlessly. The old profile is giving me the same issues post patch as this one though, unfortunately.
Reply
#67
i had to turn QUE OFF and mine started to work again - odd.
Reply
#68
(02-27-2016, 03:30 PM)Geirskogul Wrote:  I'm also having the same issue with this profile. It's spamming a skill that is "Not ready yet" or "Cannot use yet" and just stands there after applying dots (sometimes it doesn't even do that). I checked the log to see what was going on but I'm not really sure what's causing the problem as there are too many lines of text in less than a second and I'm not that familiar with the profile:



Code:
15:17:53> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Summon[5]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 6"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 7"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 8"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 9"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 10"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Target function returned no valid target. : 11"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Physick[12]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Sustain[13]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aetherflow[14]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Dreadwyrm Trance[15]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin III[16]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[17]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Raging Strikes[18]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Quelling Strikes[19]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Swiftcast[20]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Tri-disaster[21]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Deathflare[22]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[23]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Pet Buff Checks] failed its check for Enkindle[24]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Bane[25]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player Buff Checks] failed its check for Painflare[26]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma II[27]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[29]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player MP Checks] failed its check for Energy Drain[31]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Fester[32]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Fester[33]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Painflare[34]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio II[35]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Miasma[36]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Bio[37]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[38]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Shadow Flare[39]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Rouse[40]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Spur[41]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin II[42]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[43]"
15:17:54> D = "[SkillManager] : Could not find skill, doesn't exist."
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Ruin[45]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Player level checks] failed its check for Energy Drain[46]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target HP Checks] failed its check for Eye for an Eye[47]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Only Solo/Party Checks] failed its check for Eye for an Eye[48]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Aerial Slash[1]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[2]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Ready Check (System Defined)] failed its check for Contagion[3]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Target Buff Checks] failed its check for Steady[4]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Obey[49]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Condition [Filter Checks] failed its check for Sic[50]"
15:17:54> D = "[SkillManager] : Current target entity : Thunder Dragon"
15:17:54> D = "[SkillManager] : Skill [51] was castable."
15:17:54> D = "[SkillManager] : Grabbed pet skill:Sic to cast on target ID :1073797640"



PS. I did use your first profile prior to patch with no issues, ran flawlessly. The old profile is giving me the same issues post patch as this one though, unfortunately.

I get those same errors..  as for the Cannot Use Yet problem, i had to turn queuing off to get that to stop. I love this profile i hope it get fixed soon :(
Reply
#69
just have to turn queing off for now i think
Reply
#70
(02-26-2016, 12:16 AM)viperkc Wrote:  
(02-25-2016, 08:31 PM)YellowcarQueen Wrote:  
(02-25-2016, 01:15 PM)YellowcarQueen Wrote:  
(02-25-2016, 12:33 AM)viperkc Wrote:  Hi, love your profiles!

Since the 3.2 update, i have noticed this one does not use the pet abilities Enkindle and Spur.

Can you test these please?

thanks


change rouse and spurs Target > Skill target > to TARGET not PET. should work
Ty and I will look into this later today.

Spur only activates when Rouse is available and Enkindle is available. Enkindle only activates when your pet has both Rouse and Spur buffs. Enkindle will also only activate if the target is above 50% HP and you have Filter 1 (AOE) = On.

Hi yes i realize this.  It used to use these as part of the opener.  I tried Sebbs SMN profile and it triggers these as usual.  I have to manually do them now with your profile and did not before.  I will test more tonight.

thanks
Reply
 


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