Posts: 238
Threads: 9
Joined: Jul 2015
Code:
10/3/2016 v3.02
-Added PVP skills except Purify, Detect, Report
-Uses Stun Gun if target is not already stunned
-Uses Between the Eyes if target has stun, bind, or sleep debuff (3x DMG)
-Uses Foot Graze if under attack at melee range
Update
Posts: 74
Threads: 2
Joined: Sep 2015
Posts: 238
Threads: 9
Joined: Jul 2015
Code:
12/3/2016 v3.03
-Added copies of Buff with Content ID 0 without HP Advantage for PVP (needs testing)
-Head Graze will only be used for Mind Blast on Blaster (A6s) (needs testing)
-Added new entry of Grenado Shot for Blaster Mirage (needs testing)
-Changed radius of original Grenado Shot from 7 to 5
Updated based on feedback from DNH and AzRed.
Posts: 266
Threads: 15
Joined: Apr 2014
03-13-2016, 04:20 PM
(This post was last modified: 03-13-2016, 04:22 PM by AzRed.
Edit Reason: more deets
)
(03-13-2016, 01:19 AM)hxx112 Wrote: Code:
12/3/2016 v3.03
-Added copies of Buff with Content ID 0 without HP Advantage for PVP (needs testing)
-Head Graze will only be used for Mind Blast on Blaster (A6s) (needs testing)
-Added new entry of Grenado Shot for Blaster Mirage (needs testing)
-Changed radius of original Grenado Shot from 7 to 5
Updated based on feedback from DNH and AzRed.
Found one thing - in the head graze set it so not content id also is 4700 (blaster mirage) (those also work for blunt arrow)
(Will not silence first mind blast since its in its opener phase and not looking for that skill)
Posts: 266
Threads: 15
Joined: Apr 2014
03-13-2016, 04:21 PM
(This post was last modified: 03-13-2016, 04:21 PM by AzRed.
Edit Reason: doubleposted
)
doubleposted
Posts: 238
Threads: 9
Joined: Jul 2015
Code:
12/3/2016 v3.04
-Added Content ID NOT in Head Graze for Mirage Blaster
Posts: 9
Threads: 4
Joined: Jan 2015
03-20-2016, 09:55 AM
(This post was last modified: 03-20-2016, 09:59 AM by azkos.)
Hello
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Joined: Jan 2015
Posts: 9
Threads: 4
Joined: Jan 2015
(03-20-2016, 09:55 AM)azkos Wrote: Hello, everything works perfectly
Posts: 332
Threads: 3
Joined: Dec 2013
ive noted the bishop rook doesn't always come out its when it should - in fact most times, i have tried to observe how in many trash pack pulls but it just seems very random. Also i hope im playing mch correct in trash pulls if i think the mobs will be alive more than 30 sec i try spread lead shot around before switching to aoe mode - again lead shot seems a bit wonky and just seems to refuse to fire on some mobs i tab even after a few more shots on it.