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making meshes and why i cant figure it out....help
#11
thanks as always Cichard
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#12
(07-28-2015, 10:35 PM)Cichard Wrote:  nav meshes shouldnt be small narrow paths, it should be patches like in the picture above. jsut marker areas of mobs with high danager and areas with non agressive mobs as low danger and areas that you want to use as a path from one area of the mesh to other as road.

i did a big path and still doesnt work for me. It just stands there at the first starting point node i was at. I had mine set to 20 or something as well when i did it and i posted the mesh i made. just not sure what i didnt or did do that its wrong.
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#13
did you add a gathering marker?

http://wiki.mmominion.com/doku.php?id=ff...als#marker

http://wiki.mmominion.com/doku.php?id=ff...ation_mesh
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#14
ya i added a marker
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#15
does the marker meet your characters requirements? ie level class? like dont drop a 1-10 mining marker when you are a lvl 13 botanist. confirm you are on the navmesh by click show navmesh. this really should be a suport thread....
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#16
ty cichard but i already gave up on trying it myself and will just wait for someone who actually is skilled at this lol.
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#17
not sure what the issue is, it really is a very easy procoess, open mesh manager enable record run around and cover the whole area you want to gather,kill in name the mesh save mesh. hit the start button.
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