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Global objects documentation?
#1
There seem to be various global tables you can use in a lua module, e.g. Player. I can discover what functions I can call easily enough from these tables, but there's no documentation on arguments or anything like that. Also, I've noticed that a lot of existing modules access properties on these tables, however I can't seem to log out these table entries.

Is there any kind of documentation for these tables, or is it going to be a process of reverse engineering them by hand like I've been doing so far?
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#2
There is some API documentation in the wiki and more on github. It may not all be up-to-date and incomplete, but its a good point to start. The bots source is also a good source of examples on what game objects and functions are available. If you have specific questions, you can join the discord chat and ask there.
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