11-09-2013, 02:38 AM
(11-09-2013, 01:51 AM)Aerieves Wrote: I think you just need to reduce the angle that it can randomize to, so it doesn't look twitchy and maybe add an internal cooldown to it? The bot looks ok most of the time but there are times where it just looks around where it doesn't make sense ( Like when near the node already). I think the angle should be around 5-10% only so it'll look smooth.
Indeed, these are valuable suggestions and they express the exact nature of behavior we're tweaking the nav system to exhibit.